/hardware/google/gfxstream/host/tests/ |
D | HelloTriangleImp.cpp | 62 gl->glEnableVertexAttribArray(0); in initialize() 63 gl->glEnableVertexAttribArray(1); in initialize()
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D | SampleApplication.cpp | 414 gl->glEnableVertexAttribArray(0); in drawWorker() 415 gl->glEnableVertexAttribArray(1); in drawWorker()
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D | GLSnapshotVertexAttributes_unittest.cpp | 67 gl->glEnableVertexAttribArray(m_index); in stateChange()
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D | FrameBuffer_unittest.cpp | 628 gl->glEnableVertexAttribArray(0); in TEST_F() 629 gl->glEnableVertexAttribArray(1); in TEST_F()
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/hardware/qcom/sm7250/display/composer/ |
D | gl_color_convert_impl.cpp | 173 glEnableVertexAttribArray(0); in Blit() 175 glEnableVertexAttribArray(1); in Blit()
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D | gl_layer_stitch_impl.cpp | 223 glEnableVertexAttribArray(0); in InitContext() 225 glEnableVertexAttribArray(1); in InitContext()
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/hardware/google/gfxstream/host/gl/ |
D | TextureDraw.cpp | 221 s_gles2.glEnableVertexAttribArray(mPositionSlot); in TextureDraw() 224 s_gles2.glEnableVertexAttribArray(mInCoordSlot); in TextureDraw() 304 s_gles2.glEnableVertexAttribArray(mPositionSlot); in drawImpl() 321 s_gles2.glEnableVertexAttribArray(mInCoordSlot); in drawImpl() 540 s_gles2.glEnableVertexAttribArray(mPositionSlot); in preDrawLayer() 548 s_gles2.glEnableVertexAttribArray(mInCoordSlot); in preDrawLayer()
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D | TextureResize.cpp | 389 s_gles2.glEnableVertexAttribArray(mFBWidth.aPosition); in resize() 415 s_gles2.glEnableVertexAttribArray(mFBHeight.aPosition); in resize() 567 s_gles2.glEnableVertexAttribArray(mPositionAttribLocation); in draw() 574 s_gles2.glEnableVertexAttribArray(mInCoordAttribLocation); in draw()
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D | YUVConverter.cpp | 844 s_gles2.glEnableVertexAttribArray(attributeLocPos); in doYUVConversionDraw() 845 s_gles2.glEnableVertexAttribArray(attributeLocTexCoord); in doYUVConversionDraw()
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 403 mGl->glEnableVertexAttribArray(0); in TEST_P() 404 mGl->glEnableVertexAttribArray(1); in TEST_P() 582 mGl->glEnableVertexAttribArray(0); in TEST_P() 585 mGl->glEnableVertexAttribArray(1); in TEST_P() 720 mGl->glEnableVertexAttribArray(0); in TEST_P() 723 mGl->glEnableVertexAttribArray(1); in TEST_P()
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/hardware/interfaces/automotive/evs/aidl/impl/default/src/ |
D | GlWrapper.cpp | 430 glEnableVertexAttribArray(0); in renderImageToScreen() 431 glEnableVertexAttribArray(1); in renderImageToScreen()
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/hardware/interfaces/automotive/evs/1.1/default/ |
D | GlWrapper.cpp | 434 glEnableVertexAttribArray(0); in renderImageToScreen() 435 glEnableVertexAttribArray(1); in renderImageToScreen()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 54 {"glEnableVertexAttribArray", (void*)glEnableVertexAttribArray},
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D | gl2_client_context.h | 56 glEnableVertexAttribArray_client_proc_t glEnableVertexAttribArray; member
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | CoreProfileEngine.cpp | 76 gl.glEnableVertexAttribArray(0); // pos in getDrawTexOESCoreState() 77 gl.glEnableVertexAttribArray(1); // texcoord in getDrawTexOESCoreState() 446 gl.glEnableVertexAttribArray(attribNum); in setupArrayForDraw() 488 gl.glEnableVertexAttribArray(attribNum); in setupArrayForDraw()
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/hardware/libhardware/tests/hwc/ |
D | test-arrows.c | 136 glEnableVertexAttribArray(aPosition); in render()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 262 dispatcher.glEnableVertexAttribArray(i); in postLoadRestoreCtx() 490 s_glDispatch.glEnableVertexAttribArray(0); in validateAtt0PreDraw() 633 s_glDispatch.glEnableVertexAttribArray(i); in drawWithEmulations()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 305 GL(glEnableVertexAttribArray(0)); in engine_blit()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 305 GL(glEnableVertexAttribArray(0)); in engine_blit()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 305 GL(glEnableVertexAttribArray(0)); in engine_blit()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 305 GL(glEnableVertexAttribArray(0)); in engine_blit()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 326 GL(glEnableVertexAttribArray(0)); in engine_blit()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 21 void glEnableVertexAttribArray(GLuint index);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 24 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray(GLuint index);
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D | gles2_only_functions.h | 24 X(void, glEnableVertexAttribArray, (GLuint index), (index)) \
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