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Searched refs:glFramebufferTexture2D (Results 1 – 25 of 47) sorted by relevance

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/hardware/google/gfxstream/host/tests/
DGLSnapshotFramebuffers_unittest.cpp134 gl->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in TEST_F()
150 gl->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in TEST_F()
DGLSnapshotTestStateUtils.cpp94 gl->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, in getTextureImageData()
DDefaultFramebufferBlit_unittest.cpp111 gl->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in initialize()
/hardware/google/gfxstream/host/gl/
DTextureResize.cpp384 s_gles2.glFramebufferTexture2D( in resize()
406 s_gles2.glFramebufferTexture2D( in resize()
410 s_gles2.glFramebufferTexture2D( in resize()
420 s_gles2.glFramebufferTexture2D( in resize()
561 s_gles2.glFramebufferTexture2D( in draw()
DCompositorGl.cpp68 s_gles2.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, in compose()
DColorBufferGl.cpp54 s_gles2.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, in bindFbo()
62 s_gles2.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, in bindFbo()
727 s_gles2.glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, in blitFromCurrentReadBuffer()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp188 dispatcher.glFramebufferTexture2D(GL_FRAMEBUFFER, in restore()
503 gl.glFramebufferTexture2D( in refreshSeparateDepthStencilAttachmentState()
584 …ctx->dispatcher().glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, … in validate()
DSaveableTexture.cpp431 gl.glFramebufferTexture2D( in getTexImage()
437 gl.glFramebufferTexture2D( in getTexImage()
DGLEScontext.cpp2683 gl.glFramebufferTexture2D( in copyTexImageWithEmulation()
2924 gl.glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in setupImageBlitForTexture()
2993 gl.glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in blitFromReadBufferToTextureFlipped()
3120 gl.glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in blitFromReadBufferToEGLImage()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h58 {"glFramebufferTexture2D", (void*)glFramebufferTexture2D},
Dgl2_client_context.h60 glFramebufferTexture2D_client_proc_t glFramebufferTexture2D; member
Dgl2_client_context.cpp60glFramebufferTexture2D = (glFramebufferTexture2D_client_proc_t) getProc("glFramebufferTexture2D", … in initDispatchByName()
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DMacNative.m243 glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
249 glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1,
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles2_only.entries72 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi…
Dgles2_only_dispatch_logging_wrappers.impl330 …DISPATCH_DEBUG_LOG("glFramebufferTexture2D(target:0x%X, attachment:0x%X, textarget:0x%X, texture:%…
Dgles12tr_internal.entries107 void glFramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL…
/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndGlTests.cpp556 mGl->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in TEST_P()
694 mGl->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in TEST_P()
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles2_only_static_translator_namespaced_header.h73 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarg…
Dgles2_only_functions.h73 …X(void, glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint textur…
/hardware/interfaces/graphics/allocator/aidl/vts/
DVtsHalGraphicsAllocatorAidl_TargetTest.cpp277 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in fillWithGpu()
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h72 glFramebufferTexture2D_server_proc_t glFramebufferTexture2D; member
Dgles2_server_context.cpp60glFramebufferTexture2D = (glFramebufferTexture2D_server_proc_t) getProc("glFramebufferTexture2D", … in initDispatchByName()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp1349 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textar…
1387 glFramebufferTexture2D(GL_FRAMEBUFFER, kAttachments[i], textarget, 0, 0); in s_detachFromFramebuffer()
1758 ctx->dispatcher().glFramebufferTexture2D(target, in glFramebufferRenderbuffer()
1772 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textar… in glFramebufferTexture2D() function
1796 ctx->dispatcher().glFramebufferTexture2D(target,attachment,textarget,globalTextureName,level); in glFramebufferTexture2D()
3790 gl.glFramebufferTexture2D( in glGetTexImage()
3796 gl.glFramebufferTexture2D( in glGetTexImage()
4383 ctx->dispatcher().glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, in glEGLImageTargetRenderbufferStorageOES()
/hardware/google/gfxstream/include/GLES2/
Dgl2.h573 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2.h554 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…

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