/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 146 GL(glGenRenderbuffers(1, &renderbufferID)); in bindAsFramebuffer()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 146 GL(glGenRenderbuffers(1, &renderbufferID)); in bindAsFramebuffer()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 146 GL(glGenRenderbuffers(1, &renderbufferID)); in bindAsFramebuffer()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 146 GL(glGenRenderbuffers(1, &renderbufferID)); in bindAsFramebuffer()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 145 GL(glGenRenderbuffers(1, &renderbufferID)); in bindAsFramebuffer()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | NamedObject.cpp | 49 GLEScontext::dispatcher().glGenRenderbuffers(1, &m_globalName); in NamedObject()
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D | FramebufferData.cpp | 367 gl.glGenRenderbuffers(1, &m_separateDSEmulationRbo); in separateDepthStencilWorkaround()
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D | GLEScontext.cpp | 2312 dispatcher().glGenRenderbuffers(1, eglSurfaceRBColorId); in initDefaultFBO() 2313 dispatcher().glGenRenderbuffers(1, eglSurfaceRBDepthId); in initDefaultFBO() 2318 dispatcher().glGenRenderbuffers(1, eglReadSurfaceRBColorId); in initDefaultFBO() 2319 dispatcher().glGenRenderbuffers(1, eglReadSurfaceRBDepthId); in initDefaultFBO()
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotFramebuffers_unittest.cpp | 117 gl->glGenRenderbuffers(1, &renderbuffer); in TEST_F()
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D | GLSnapshotRenderbuffers_unittest.cpp | 92 gl->glGenRenderbuffers(1, &m_renderbuffer_name); in stateChange()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 63 {"glGenRenderbuffers", (void*)glGenRenderbuffers},
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D | gl2_client_context.h | 65 glGenRenderbuffers_client_proc_t glGenRenderbuffers; member
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D | gl2_client_context.cpp | 65 glGenRenderbuffers = (glGenRenderbuffers_client_proc_t) getProc("glGenRenderbuffers", userData); in initDispatchByName()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 80 void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
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D | gles2_only_dispatch_logging_wrappers.impl | 365 DISPATCH_DEBUG_LOG("glGenRenderbuffers(n:%d, renderbuffers:%p)", n, renderbuffers);
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D | gles12tr_internal.entries | 117 void glGenRenderbuffers( GLsizei n, GLuint* renderbuffers);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 80 GL_APICALL void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint * renderbuffers);
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D | gles2_only_functions.h | 80 X(void, glGenRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 79 glGenRenderbuffers_dec_server_proc_t glGenRenderbuffers; member
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D | GLESv2Decoder.cpp | 174 OVERRIDE_DEC(glGenRenderbuffers) in initGL() 750 ctx->glGenRenderbuffers(n, renderbuffers); in s_glGenRenderbuffers()
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D | gles2_server_context.cpp | 65 …glGenRenderbuffers = (glGenRenderbuffers_dec_server_proc_t) getProc("glGenRenderbuffers", userData… in initDispatchByName()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 103 #void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) 104 glGenRenderbuffers
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 578 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2.h | 559 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2.h | 559 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
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