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Searched refs:glGenTextures (Results 1 – 25 of 78) sorted by relevance

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/hardware/google/gfxstream/host/tests/
DGLSnapshotFramebuffers_unittest.cpp132 gl->glGenTextures(1, &texture); in TEST_F()
147 gl->glGenTextures(1, &texture); in TEST_F()
DTextureDraw_unittest.cpp39 gl->glGenTextures(1, &textureToDraw); in TestTextureDrawBasic()
104 gl->glGenTextures(1, &textureToDraw); in TestTextureDrawLayer()
DGLSnapshotTextures_unittest.cpp280 gl->glGenTextures(1, &testTexture); in createAndBindTexture()
369 gl->glGenTextures(1, &m_object_name); in stateChange()
DDefaultFramebufferBlit_unittest.cpp102 gl->glGenTextures(1, &mTexture); in initialize()
/hardware/qcom/sm8150/display/gpu_tonemapper/
DEGLImageBuffer.cpp126 GL(glGenTextures(1, &textureID)); in bindAsTexture()
Dglengine.cpp142 GL(glGenTextures(1, &texture)); in engine_load3DTexture()
161 GL(glGenTextures(1, &texture)); in engine_load1DTexture()
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
DEGLImageBuffer.cpp126 GL(glGenTextures(1, &textureID)); in bindAsTexture()
Dglengine.cpp142 GL(glGenTextures(1, &texture)); in engine_load3DTexture()
161 GL(glGenTextures(1, &texture)); in engine_load1DTexture()
/hardware/qcom/display/msm8998/gpu_tonemapper/
DEGLImageBuffer.cpp126 GL(glGenTextures(1, &textureID)); in bindAsTexture()
Dglengine.cpp163 GL(glGenTextures(1, &texture)); in engine_load3DTexture()
182 GL(glGenTextures(1, &texture)); in engine_load1DTexture()
/hardware/qcom/display/msm8909/gpu_tonemapper/
DEGLImageBuffer.cpp126 GL(glGenTextures(1, &textureID)); in bindAsTexture()
Dglengine.cpp142 GL(glGenTextures(1, &texture)); in engine_load3DTexture()
161 GL(glGenTextures(1, &texture)); in engine_load1DTexture()
/hardware/qcom/sm7250/display/gpu_tonemapper/
DEGLImageBuffer.cpp126 GL(glGenTextures(1, &textureID)); in bindAsTexture()
Dglengine.cpp142 GL(glGenTextures(1, &texture)); in engine_load3DTexture()
161 GL(glGenTextures(1, &texture)); in engine_load1DTexture()
/hardware/google/gfxstream/host/gl/
DColorBufferGl.cpp259 s_gles2.glGenTextures(1, &cb->m_tex); in create()
279 s_gles2.glGenTextures(1, &cb->m_blitTex); in create()
682 s_gles2.glGenTextures(1, &tmpTex); in blitFromCurrentReadBuffer()
781 s_gles1.glGenTextures(1, &tmpTex); in blitFromCurrentReadBuffer()
1003 s_gles2.glGenTextures(1, &m_tex); in restore()
1007 s_gles2.glGenTextures(1, &m_blitTex); in restore()
1090 s_gles2.glGenTextures(1, &m_tex); in importMemory()
DTextureResize.cpp254 s_gles2.glGenTextures(1, &mFBWidth.texture);
261 s_gles2.glGenTextures(1, &mFBHeight.texture);
527 s_gles2.glGenTextures(1, &mFrameBuffer.texture); in GenericResizer()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DNamedObject.cpp46 GLEScontext::dispatcher().glGenTextures(1,&m_globalName); in NamedObject()
/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_ftable.h91 {"glGenTextures", (void*)glGenTextures},
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h64 {"glGenTextures", (void*)glGenTextures},
/hardware/libhardware/tests/hwc/
Dtest-arrows.c109 glGenTextures(1, &texid); in prepare()
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DMacNative.m283 glGenTextures(1, &ctx->ytexForDecoder);
286 glGenTextures(1, &ctx->uvtexForDecoder);
/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DGlWrapper.cpp295 glGenTextures(1, &mTextureMap); in initialize()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles_common_for_gles1.entries44 void glGenTextures(GLsizei n, GLuint *textures);
Dgles_common.entries43 void glGenTextures(GLsizei n, GLuint *textures);
/hardware/interfaces/automotive/evs/1.1/default/
DGlWrapper.cpp288 glGenTextures(1, &mTextureMap); in initialize()

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