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Searched refs:glGenVertexArrays (Results 1 – 25 of 33) sorted by relevance

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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DNamedObject.cpp80 GLEScontext::dispatcher().glGenVertexArrays(1, &m_globalName); in NamedObject()
DGLEScontext.cpp2624 gl.glGenVertexArrays(1, &m_textureEmulationVAO); in initTexImageEmulation()
2845 gl.glGenVertexArrays(1, &m_blitState.vao); in setupImageBlitState()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h212 {"glGenVertexArrays", (void*)glGenVertexArrays},
Dgl2_client_context.h221 glGenVertexArrays_client_proc_t glGenVertexArrays; member
Dgl2_client_context.cpp221 glGenVertexArrays = (glGenVertexArrays_client_proc_t) getProc("glGenVertexArrays", userData); in initDispatchByName()
Dgl2_entry.cpp216 void glGenVertexArrays(GLsizei n, GLuint* arrays);
1722 void glGenVertexArrays(GLsizei n, GLuint* arrays) in glGenVertexArrays() function
1726 ctx->glGenVertexArrays(ctx, n, arrays); in glGenVertexArrays()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.cpp64 gl.glGenVertexArrays(1, &m_drawTexOESCoreState.vao); in getDrawTexOESCoreState()
344 gl.glGenVertexArrays(1, &m_geometryDrawState.vao); in getGeometryDrawState()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles3_only.entries13 void glGenVertexArrays(GLsizei n, GLuint* arrays);
Dgles3_only_dispatch_logging_wrappers.impl10 DISPATCH_DEBUG_LOG("glGenVertexArrays(n:%d, arrays:%p)", n, arrays);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles3_only_static_translator_namespaced_header.h11 GL_APICALL void GL_APIENTRY glGenVertexArrays(GLsizei n, GLuint* arrays);
Dgles3_only_functions.h11 X(void, glGenVertexArrays, (GLsizei n, GLuint* arrays), (n, arrays)) \
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h258 glGenVertexArrays_dec_server_proc_t glGenVertexArrays; member
DGLESv2Decoder.cpp178 OVERRIDE_DEC(glGenVertexArrays) in initGL()
768 ctx->glGenVertexArrays(n, arrays); in s_glGenVertexArrays()
Dgles2_server_context.cpp221 glGenVertexArrays = (glGenVertexArrays_dec_server_proc_t) getProc("glGenVertexArrays", userData); in initDispatchByName()
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h859 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
Dgl31.h859 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
/hardware/google/gfxstream/include/GLES3/
Dgl3.h859 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
Dgl31.h859 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv30Imp.cpp7 GL_APICALL void GL_APIENTRY glGenVertexArrays(GLsizei n, GLuint* arrays) { in glGenVertexArrays() function
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib653 glGenVertexArrays
Dgles2.in237 GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint* arrays)
/hardware/google/gfxstream/common/detector/
DGlesFuncs.h287 X(void, glGenVertexArrays, (GLsizei n, GLuint* arrays), (n, arrays)) \
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h1111 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
Dgl31.h1111 GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl_mangle.h579 #define glGenVertexArrays MANGLE(GenVertexArrays) macro

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