/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 66 {"glGetActiveUniform", (void*)glGetActiveUniform},
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D | gl2_client_context.h | 68 glGetActiveUniform_client_proc_t glGetActiveUniform; member
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D | gl2_client_context.cpp | 68 glGetActiveUniform = (glGetActiveUniform_client_proc_t) getProc("glGetActiveUniform", userData); in initDispatchByName()
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D | gl2_entry.cpp | 63 …void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* siz… 796 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size… in glGetActiveUniform() function 800 ctx->glGetActiveUniform(ctx, program, index, bufsize, length, size, type, name); in glGetActiveUniform()
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D | GL2Encoder.h | 983 f(glGetActiveUniform) \
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 56 void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size…
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D | gles2_only_dispatch_logging_wrappers.impl | 260 …DISPATCH_DEBUG_LOG("glGetActiveUniform(program:%d, index:%d, bufsize:%d, length:%p, size:%p, type:…
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D | gles12tr_internal.entries | 123 void glGetActiveUniform( GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* siz…
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 59 GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsiz…
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D | gles2_only_functions.h | 59 …X(void, glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint…
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D | gles12tr_internal.h | 125 …X(void, glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint…
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotPrograms_unittest.cpp | 227 gl->glGetActiveUniform(m_program_name, i, ret.maxUniformName, in getProgramState()
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 85 glGetActiveUniform_dec_server_proc_t glGetActiveUniform; member
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D | GLESv2Decoder.cpp | 217 OVERRIDE_DEC(glGetActiveUniform) in initGL() 1011 SNAPSHOT_PROGRAM_CALL(glGetActiveUniform, (void* self, GLuint program, GLuint index, GLsizei bufsi…
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D | gles2_server_context.cpp | 68 …glGetActiveUniform = (glGetActiveUniform_dec_server_proc_t) getProc("glGetActiveUniform", userData… in initDispatchByName()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | ProgramData.cpp | 231 dispatcher.glGetActiveUniform(ProgramName, i, nameLength, &length, in collectUniformInfo() 1103 gl.glGetActiveUniform(pData->getProgramName(), i, nameLength, &length, in sInitializeUniformLocs()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 133 #void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *siz… 134 glGetActiveUniform 1240 glGetActiveUniform
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 581 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2.h | 562 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2.h | 562 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
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D | gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
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D | gl31.h | 432 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 257 …X(void, glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint…
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