/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 231 {"glGetActiveUniformBlockiv", (void*)glGetActiveUniformBlockiv},
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D | gl2_client_context.h | 249 glGetActiveUniformBlockiv_client_proc_t glGetActiveUniformBlockiv; member
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D | gl2_client_context.cpp | 249 …glGetActiveUniformBlockiv = (glGetActiveUniformBlockiv_client_proc_t) getProc("glGetActiveUniformB… in initDispatchByName()
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D | gl2_entry.cpp | 244 …void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* para… 1892 void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* param… in glGetActiveUniformBlockiv() function 1895 ctx->glGetActiveUniformBlockiv(ctx, program, uniformBlockIndex, pname, params); in glGetActiveUniformBlockiv()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only.entries | 42 void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *param…
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D | gles3_only_dispatch_logging_wrappers.impl | 105 …DISPATCH_DEBUG_LOG("glGetActiveUniformBlockiv(program:%d, uniformBlockIndex:%d, pname:0x%X, params…
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_static_translator_namespaced_header.h | 30 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLe…
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D | gles3_only_functions.h | 30 …X(void, glGetActiveUniformBlockiv, (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint …
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 290 glGetActiveUniformBlockiv_dec_server_proc_t glGetActiveUniformBlockiv; member
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D | GLESv2Decoder.cpp | 227 OVERRIDE_DEC(glGetActiveUniformBlockiv) in initGL() 1021 SNAPSHOT_PROGRAM_CALL(glGetActiveUniformBlockiv, (void* self, GLuint program, GLuint uniformBlockI…
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D | gles2_server_context.cpp | 249 …glGetActiveUniformBlockiv = (glGetActiveUniformBlockiv_dec_server_proc_t) getProc("glGetActiveUnif… in initDispatchByName()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv30Imp.cpp | 127 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLe… in glGetActiveUniformBlockiv() function 131 … ctx->dispatcher().glGetActiveUniformBlockiv(globalProgramName, uniformBlockIndex, pname, params); in glGetActiveUniformBlockiv()
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D | ProgramData.cpp | 261 dispatcher.glGetActiveUniformBlockiv(pname, i, GL_UNIFORM_BLOCK_BINDING, in collectUniformBlockInfo()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 749 glGetActiveUniformBlockiv 1270 glGetActiveUniformBlockiv
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D | gles2.in | 319 GL_ENTRY(void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, G…
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 894 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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D | gl31.h | 894 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 894 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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D | gl31.h | 894 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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D | gl32.h | 1146 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 306 …X(void, glGetActiveUniformBlockiv, (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint …
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 1146 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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D | gl31.h | 1146 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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D | gl32.h | 1146 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GL…
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl_mangle.h | 587 #define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv) macro
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