/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 67 {"glGetAttachedShaders", (void*)glGetAttachedShaders},
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D | gl2_client_context.h | 69 glGetAttachedShaders_client_proc_t glGetAttachedShaders; member
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D | gl2_client_context.cpp | 69 …glGetAttachedShaders = (glGetAttachedShaders_client_proc_t) getProc("glGetAttachedShaders", userDa… in initDispatchByName()
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D | gl2_entry.cpp | 64 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 803 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders() function 806 ctx->glGetAttachedShaders(ctx, program, maxcount, count, shaders); in glGetAttachedShaders()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 57 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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D | gles2_only_dispatch_logging_wrappers.impl | 265 …DISPATCH_DEBUG_LOG("glGetAttachedShaders(program:%d, maxcount:%d, count:%p, shaders:%p)", program,…
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D | gles12tr_internal.entries | 124 void glGetAttachedShaders( GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 60 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, …
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D | gles2_only_functions.h | 60 …X(void, glGetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders),…
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D | gles12tr_internal.h | 126 …X(void, glGetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders),…
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotPrograms_unittest.cpp | 215 gl->glGetAttachedShaders(m_program_name, attachedShaders, &shaderCount, in getProgramState()
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 87 glGetAttachedShaders_dec_server_proc_t glGetAttachedShaders; member
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D | GLESv2Decoder.cpp | 218 OVERRIDE_DEC(glGetAttachedShaders) in initGL() 1012 SNAPSHOT_PROGRAM_CALL(glGetAttachedShaders, (void* self, GLuint program, GLsizei maxcount, GLsizei…
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D | gles2_server_context.cpp | 69 …glGetAttachedShaders = (glGetAttachedShaders_dec_server_proc_t) getProc("glGetAttachedShaders", us… in initDispatchByName()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 150 #void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders) 151 glGetAttachedShaders 1243 glGetAttachedShaders
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D | gles2.in | 61 GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shad…
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 582 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2.h | 563 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2.h | 563 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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D | gl31.h | 433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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D | gl31.h | 433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 258 …X(void, glGetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders),…
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 563 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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