/hardware/google/gfxstream/host/gl/ |
D | DebugGl.cpp | 37 s_gles2.glGetError(); in ScopedDebugGroup() 43 groupPushed = s_gles2.glGetError() == GL_NO_ERROR; in ScopedDebugGroup() 47 groupPushed = s_gles2.glGetError() == GL_NO_ERROR; in ScopedDebugGroup() 52 s_gles2.glGetError(); in ~ScopedDebugGroup() 57 groupPopped = s_gles2.glGetError() == GL_NO_ERROR; in ~ScopedDebugGroup() 61 groupPopped = s_gles2.glGetError() == GL_NO_ERROR; in ~ScopedDebugGroup()
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D | TextureDraw.cpp | 286 GLenum err = s_gles2.glGetError(); in drawImpl() 297 err = s_gles2.glGetError(); in drawImpl() 313 err = s_gles2.glGetError(); in drawImpl() 356 err = s_gles2.glGetError(); in drawImpl() 455 err = s_gles2.glGetError(); in drawImpl() 516 GLenum err = s_gles2.glGetError(); in preDrawLayer() 525 err = s_gles2.glGetError(); in preDrawLayer() 533 err = s_gles2.glGetError(); in preDrawLayer() 558 err = s_gles2.glGetError(); in preDrawLayer() 666 GLenum err = s_gles2.glGetError(); in drawLayer()
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D | EmulationGl.cpp | 407 debugSetup = s_gles2.glGetError() == GL_NO_ERROR; in create() 428 debugSetup = s_gles2.glGetError() == GL_NO_ERROR; in create() 445 s_gles2.glGetError(); in create()
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotTestStateUtils.cpp | 33 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in createBuffer() 37 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in createBuffer() 44 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in createBuffer() 92 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in getTextureImageData() 96 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in getTextureImageData() 101 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in getTextureImageData() 106 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in getTextureImageData()
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D | GLSnapshotTesting.cpp | 74 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareGlobalGlBoolean() 85 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareGlobalGlInt() 97 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareGlobalGlInt_i() 109 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareGlobalGlFloat() 184 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareGlobalGlBooleanv() 200 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareGlobalGlBooleanv_i() 213 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareGlobalGlIntv() 228 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareGlobalGlFloatv() 324 ASSERT_EQ(GL_NO_ERROR, gl->glGetError()); in doCheckedSnapshot() 329 ASSERT_EQ(GL_NO_ERROR, gl->glGetError()); in doCheckedSnapshot() [all …]
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D | GLSnapshotBuffers_unittest.cpp | 84 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in bindBuffer() 102 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in checkBufferData() 105 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in checkBufferData() 116 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in checkBufferData() 124 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareBufferParameter()
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D | GLSnapshotVertexAttributes_unittest.cpp | 71 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in stateChange() 77 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in selectIndex() 100 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareFloatParameter() 119 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareIntParameter() 216 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in stateCheck() 243 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()) in stateChange() 247 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in stateChange() 258 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in stateChange() 262 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in stateChange()
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D | GLSnapshotFramebuffers_unittest.cpp | 52 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in changedStateCheck() 64 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in changedStateCheck() 121 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_F() 136 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_F() 152 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_F()
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D | TextureDraw_unittest.cpp | 58 GLenum err = gl->glGetError(); in TestTextureDrawBasic() 62 err = gl->glGetError(); in TestTextureDrawBasic() 122 GLenum err = gl->glGetError(); in TestTextureDrawLayer() 126 err = gl->glGetError(); in TestTextureDrawLayer() 161 err = gl->glGetError(); in TestTextureDrawLayer()
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D | GLSnapshotShaders_unittest.cpp | 121 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in loadSource() 139 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in loadSource() 171 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in compareParameter()
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D | GLSnapshotPrograms_unittest.cpp | 180 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in useProgram() 365 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_F() 368 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_F() 391 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_F() 394 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_F()
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D | GLSnapshotTextures_unittest.cpp | 201 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in useTextureUnit() 283 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in createAndBindTexture() 341 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in changedStateCheck()
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D | GLSnapshotFramebufferControl_unittest.cpp | 65 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_F()
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D | GLSnapshotPixelOperations_unittest.cpp | 117 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_P() 159 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_P() 172 EXPECT_EQ(GL_NO_ERROR, gl->glGetError()); in TEST_P()
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_dec.cpp | 51 GLint err = this->glGetError(); in decode() 71 GLint err = this->glGetError(); in decode() 88 GLint err = this->glGetError(); in decode() 107 GLint err = this->glGetError(); in decode() 127 GLint err = this->glGetError(); in decode() 145 GLint err = this->glGetError(); in decode() 163 GLint err = this->glGetError(); in decode() 182 GLint err = this->glGetError(); in decode() 204 GLint err = this->glGetError(); in decode() 226 GLint err = this->glGetError(); in decode() [all …]
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 92 if (GLenum error = mGl->glGetError(); error != GL_NO_ERROR) { in GetPixelAt() 488 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() 526 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() 533 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() 541 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() 545 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() 558 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() 561 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() 579 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() 588 ASSERT_THAT(mGl->glGetError(), Eq(GL_NO_ERROR)); in TEST_P() [all …]
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_dec.cpp | 50 GLint err = this->glGetError(); in decode() 68 GLint err = this->glGetError(); in decode() 88 GLint err = this->glGetError(); in decode() 106 GLint err = this->glGetError(); in decode() 124 GLint err = this->glGetError(); in decode() 142 GLint err = this->glGetError(); in decode() 160 GLint err = this->glGetError(); in decode() 180 GLint err = this->glGetError(); in decode() 197 GLint err = this->glGetError(); in decode() 215 GLint err = this->glGetError(); in decode() [all …]
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/hardware/qcom/display/msm8960/libtilerenderer/ |
D | tilerenderer.cpp | 74 while ((status = glGetError()) != GL_NO_ERROR); in startTileRendering() 81 status = glGetError(); in startTileRendering() 93 while ((status = glGetError()) != GL_NO_ERROR); in endTileRendering()
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/hardware/google/gfxstream/common/detector/ |
D | Gles.h | 35 if (GLenum error = gles->glGetError(); error != GL_NO_ERROR) { \
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | MacNative.m | 234 if (glGetError() != GL_NO_ERROR) { 245 if (glGetError() != GL_NO_ERROR) { 251 if (glGetError() != GL_NO_ERROR) { 259 if (glGetError() != GL_NO_ERROR) {
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 317 for (GLint error = glGetError(); error != GL_NO_ERROR; error = glGetError()) { in checkGlError()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 317 for (GLint error = glGetError(); error; error = glGetError()) { in checkGlError()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 317 for (GLint error = glGetError(); error; error = glGetError()) { in checkGlError()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 317 for (GLint error = glGetError(); error; error = glGetError()) { in checkGlError()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 338 for (GLint error = glGetError(); error; error = glGetError()) { in checkGlError()
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