Searched refs:glGetShaderSource_client_proc_t (Results 1 – 4 of 4) sorted by relevance
83 glGetShaderSource_client_proc_t glGetShaderSource;
83 glGetShaderSource = (glGetShaderSource_client_proc_t) getProc("glGetShaderSource", userData); in initDispatchByName()
85 typedef void (gl2_APIENTRY *glGetShaderSource_client_proc_t) (void * ctx, GLuint, GLsizei, GLsizei*… typedef
320 glGetShaderSource_client_proc_t m_glGetShaderSource_enc;