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Searched refs:glGetUniformLocation (Results 1 – 25 of 49) sorted by relevance

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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.cpp252 gl.glGetUniformLocation(m_geometryDrawState.program, "projection"); in getGeometryDrawState()
254 gl.glGetUniformLocation(m_geometryDrawState.program, "modelview"); in getGeometryDrawState()
256 gl.glGetUniformLocation(m_geometryDrawState.program, "modelview_invtr"); in getGeometryDrawState()
258 gl.glGetUniformLocation(m_geometryDrawState.program, "texture_matrix"); in getGeometryDrawState()
260 gl.glGetUniformLocation(m_geometryDrawState.program, "tex_sampler"); in getGeometryDrawState()
262 gl.glGetUniformLocation(m_geometryDrawState.program, "tex_cube_sampler"); in getGeometryDrawState()
265 gl.glGetUniformLocation(m_geometryDrawState.program, "enable_textures"); in getGeometryDrawState()
267 gl.glGetUniformLocation(m_geometryDrawState.program, "enable_lighting"); in getGeometryDrawState()
269 gl.glGetUniformLocation(m_geometryDrawState.program, "enable_rescale_normal"); in getGeometryDrawState()
271 gl.glGetUniformLocation(m_geometryDrawState.program, "enable_normalize"); in getGeometryDrawState()
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/hardware/google/gfxstream/host/gl/
DTextureDraw.cpp226 mAlpha = s_gles2.glGetUniformLocation(mProgram, "alpha"); in TextureDraw()
227 mComposeMode = s_gles2.glGetUniformLocation(mProgram, "composeMode"); in TextureDraw()
228 mColor = s_gles2.glGetUniformLocation(mProgram, "color"); in TextureDraw()
229 mCoordTranslation = s_gles2.glGetUniformLocation(mProgram, "coordTranslation"); in TextureDraw()
230 mCoordScale = s_gles2.glGetUniformLocation(mProgram, "coordScale"); in TextureDraw()
231 mScaleSlot = s_gles2.glGetUniformLocation(mProgram, "scale"); in TextureDraw()
232 mTranslationSlot = s_gles2.glGetUniformLocation(mProgram, "translation"); in TextureDraw()
233 mTextureSlot = s_gles2.glGetUniformLocation(mProgram, "tex"); in TextureDraw()
DYUVConverter.cpp787 mUniformLocYWidthCutoff = s_gles2.glGetUniformLocation(mProgram, "uYWidthCutoff"); in createYUVGLShader()
788 mUniformLocUVWidthCutoff = s_gles2.glGetUniformLocation(mProgram, "uUVWidthCutoff"); in createYUVGLShader()
789 mUniformLocSamplerY = s_gles2.glGetUniformLocation(mProgram, "uSamplerY"); in createYUVGLShader()
790 mUniformLocSamplerU = s_gles2.glGetUniformLocation(mProgram, "uSamplerU"); in createYUVGLShader()
791 mUniformLocSamplerV = s_gles2.glGetUniformLocation(mProgram, "uSamplerV"); in createYUVGLShader()
DTextureResize.cpp213 fb->uTexture = s_gles2.glGetUniformLocation(fb->program, "uTexture"); in attachShaders()
481 s_gles2.glGetUniformLocation(mProgram, "texSampler"); in GenericResizer()
/hardware/libhardware/tests/hwc/
Dtest-arrows.c103 uTexture = glGetUniformLocation(pgm, "uTexture"); in prepare()
104 uTransform = glGetUniformLocation(pgm, "uTransform"); in prepare()
105 uAnim = glGetUniformLocation(pgm, "uAnim"); in prepare()
/hardware/google/gfxstream/host/tests/
DHelloTriangleImp.cpp60 mTransformLoc = gl->glGetUniformLocation(program, "transform"); in initialize()
DGLSnapshotPrograms_unittest.cpp231 gl->glGetUniformLocation(m_program_name, unif.name.data()); in getProgramState()
242 GLuint indexedLocation = gl->glGetUniformLocation( in getProgramState()
399 gl->glGetUniformLocation(m_program_name, "testFloatMat"); in TEST_F()
408 gl->glGetUniformLocation(m_program_name, "testInts"); in TEST_F()
DSampleApplication.cpp400 GLint samplerLoc = gl->glGetUniformLocation(blitProgram, "tex"); in drawWorker()
DFrameBuffer_unittest.cpp604 GLint transformLoc = gl->glGetUniformLocation(program, "transform"); in TEST_F()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.cpp136 GLint location = dispatcher.glGetUniformLocation(ProgramName, name); in getUniformValue()
467 GLint hostLoc = dispatcher.glGetUniformLocation( in restore()
475 GLint location = dispatcher.glGetUniformLocation( in restore()
1143 int hostLoc = dispatcher.glGetUniformLocation(ProgramName, in initGuestUniformLocForKey()
1169 int hostLoc = dispatcher.glGetUniformLocation(ProgramName, in initGuestUniformLocForKey()
1191 dispatcher.glGetUniformLocation(ProgramName, uniName); in getGuestUniformLocation()
1212 int hostLoc = dispatcher.glGetUniformLocation(ProgramName, in getGuestUniformLocation()
1222 return dispatcher.glGetUniformLocation( in getGuestUniformLocation()
/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndGlTests.cpp402 GLint transformUniformLocation = mGl->glGetUniformLocation(program, "transform"); in TEST_P()
540 GLint textureUniformLoc = mGl->glGetUniformLocation(program, "uTexture"); in TEST_P()
544 GLint multiplierUniformLoc = mGl->glGetUniformLocation(program, "uMultiplier"); in TEST_P()
678 GLint textureUniformLoc = mGl->glGetUniformLocation(program, "uTexture"); in TEST_P()
682 GLint multiplierUniformLoc = mGl->glGetUniformLocation(program, "uMultiplier"); in TEST_P()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h87 {"glGetUniformLocation", (void*)glGetUniformLocation},
Dgl2_client_context.h89 glGetUniformLocation_client_proc_t glGetUniformLocation; member
Dgl2_client_context.cpp89glGetUniformLocation = (glGetUniformLocation_client_proc_t) getProc("glGetUniformLocation", userDa… in initDispatchByName()
/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DGlWrapper.cpp403 GLint sampler = glGetUniformLocation(mShaderProgram, "tex"); in renderImageToScreen()
/hardware/interfaces/automotive/evs/1.1/default/
DGlWrapper.cpp411 GLint sampler = glGetUniformLocation(mShaderProgram, "tex"); in renderImageToScreen()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles2_only.entries66 int glGetUniformLocation(GLuint program, const GLchar* name);
Dgles2_only_dispatch_logging_wrappers.impl310 DISPATCH_DEBUG_LOG("glGetUniformLocation(program:%d, name:%p)", program, name);
Dgles12tr_internal.entries165 GLint glGetUniformLocation( GLuint program, const GLchar* name);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles2_only_static_translator_namespaced_header.h69 GL_APICALL int GL_APIENTRY glGetUniformLocation(GLuint program, const GLchar* name);
Dgles2_only_functions.h69 X(int, glGetUniformLocation, (GLuint program, const GLchar* name), (program, name)) \
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h116 glGetUniformLocation_dec_server_proc_t glGetUniformLocation; member
DGLESv2Decoder.cpp222 OVERRIDE_DEC(glGetUniformLocation) in initGL()
1016 SNAPSHOT_PROGRAM_CALL_RET(GLint, glGetUniformLocation, (void* self, GLuint program, const GLchar* …
Dgles2_server_context.cpp89glGetUniformLocation = (glGetUniformLocation_dec_server_proc_t) getProc("glGetUniformLocation", us… in initDispatchByName()
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib267 #int glGetUniformLocation(GLuint program, GLchar *name)
268 glGetUniformLocation
1255 glGetUniformLocation

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