Searched refs:glIsShader (Results 1 – 25 of 35) sorted by relevance
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotShaders_unittest.cpp | 69 EXPECT_EQ(GL_FALSE, gl->glIsShader(m_shader_name)); in defaultStateCheck()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 97 {"glIsShader", (void*)glIsShader},
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D | gl2_client_context.h | 99 glIsShader_client_proc_t glIsShader; member
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D | gl2_client_context.cpp | 99 glIsShader = (glIsShader_client_proc_t) getProc("glIsShader", userData); in initDispatchByName()
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D | gl2_entry.cpp | 94 GLboolean glIsShader(GLuint shader); 986 GLboolean glIsShader(GLuint shader) in glIsShader() function 989 return ctx->glIsShader(ctx, shader); in glIsShader()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 10 GLboolean glIsShader(GLuint shader);
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D | gles2_only_dispatch_logging_wrappers.impl | 30 DISPATCH_DEBUG_LOG("glIsShader(shader:%d)", shader);
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D | gles12tr_internal.entries | 177 GLboolean glIsShader( GLuint shader);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 13 GL_APICALL GLboolean GL_APIENTRY glIsShader(GLuint shader);
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D | gles2_only_functions.h | 13 X(GLboolean, glIsShader, (GLuint shader), (shader)) \
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D | gles12tr_internal.h | 179 X(GLboolean, glIsShader, (GLuint shader), (shader)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 128 glIsShader_dec_server_proc_t glIsShader; member
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D | GLESv2Decoder.cpp | 208 OVERRIDE_DEC(glIsShader) in initGL() 992 return ctx->glIsShader(shader); in s_glIsShader()
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D | gles2_server_context.cpp | 99 glIsShader = (glIsShader_dec_server_proc_t) getProc("glIsShader", userData); in initDispatchByName()
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 612 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2.h | 593 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2.h | 593 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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D | gl31.h | 463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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D | gl31.h | 463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 80 glIsShader
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D | gles2.in | 91 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 211 X(GLboolean, glIsShader, (GLuint shader), (shader)) \
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 593 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
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