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Searched refs:glIsTexture (Results 1 – 25 of 50) sorted by relevance

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/hardware/google/gfxstream/host/tests/
DGLSnapshotTextures_unittest.cpp315 EXPECT_EQ(GL_FALSE, gl->glIsTexture(m_object_name)); in defaultStateCheck()
321 EXPECT_EQ(GL_TRUE, gl->glIsTexture(m_object_name)); in changedStateCheck()
/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_ftable.h106 {"glIsTexture", (void*)glIsTexture},
Dgl_client_context.h108 glIsTexture_client_proc_t glIsTexture; member
Dgl_client_context.cpp108 glIsTexture = (glIsTexture_client_proc_t) getProc("glIsTexture", userData); in initDispatchByName()
Dgl_entry.cpp103 GLboolean glIsTexture(GLuint texture);
883 GLboolean glIsTexture(GLuint texture) in glIsTexture() function
886 return ctx->glIsTexture(ctx, texture); in glIsTexture()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h98 {"glIsTexture", (void*)glIsTexture},
Dgl2_client_context.h100 glIsTexture_client_proc_t glIsTexture; member
Dgl2_client_context.cpp100 glIsTexture = (glIsTexture_client_proc_t) getProc("glIsTexture", userData); in initDispatchByName()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles_common_for_gles1.entries61 GLboolean glIsTexture(GLuint texture);
Dgles_common.entries60 GLboolean glIsTexture(GLuint texture);
Dgles_common_for_gles2.entries61 GLboolean glIsTexture(GLuint texture);
Dgles_common_dispatch_logging_wrappers.impl260 DISPATCH_DEBUG_LOG("glIsTexture(texture:%d)", texture);
Dgles12tr_internal.entries178 GLboolean glIsTexture( GLuint texture);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles_common_for_gles1_static_translator_namespaced_header.h62 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture);
Dgles_common_for_gles2_static_translator_namespaced_header.h62 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture);
Dgles_common_functions.h62 X(GLboolean, glIsTexture, (GLuint texture), (texture)) \
/hardware/google/gfxstream/host/gl/gles1_dec/
Dgles1_server_context.h112 glIsTexture_server_proc_t glIsTexture; member
Dgles1_server_context.cpp108 glIsTexture = (glIsTexture_server_proc_t) getProc("glIsTexture", userData); in initDispatchByName()
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h130 glIsTexture_server_proc_t glIsTexture; member
Dgles2_server_context.cpp100 glIsTexture = (glIsTexture_server_proc_t) getProc("glIsTexture", userData); in initDispatchByName()
/hardware/google/gfxstream/common/opengl/include/GLES/
Dgl.h691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
/hardware/google/gfxstream/guest/mesa/include/GLES/
Dgl.h481 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
/hardware/google/gfxstream/include/GLES/
Dgl.h691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
/hardware/google/gfxstream/include/GLES2/
Dgl2.h613 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
/hardware/google/gfxstream/codegen/gles1/
Dgles1.in96 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)

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