Searched refs:glReadBuffer (Results 1 – 25 of 31) sorted by relevance
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 267 {"glReadBuffer", (void*)glReadBuffer},
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D | gl2_client_context.h | 297 glReadBuffer_client_proc_t glReadBuffer; member
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D | gl2_client_context.cpp | 297 glReadBuffer = (glReadBuffer_client_proc_t) getProc("glReadBuffer", userData); in initDispatchByName()
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D | gl2_entry.cpp | 292 void glReadBuffer(GLenum src); 2182 void glReadBuffer(GLenum src) in glReadBuffer() function 2185 ctx->glReadBuffer(ctx, src); in glReadBuffer()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | FramebufferData.cpp | 199 if (dispatcher.glReadBuffer) { in restore() 200 dispatcher.glReadBuffer(m_readBuffer); in restore()
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D | GLEScontext.cpp | 2375 dispatcher().glReadBuffer(m_defaultFBOReadBuffer); in initDefaultFBO()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only.entries | 91 void glReadBuffer(GLenum src);
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D | gles3_only_dispatch_logging_wrappers.impl | 285 DISPATCH_DEBUG_LOG("glReadBuffer(src:0x%X)", src);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_static_translator_namespaced_header.h | 66 GL_APICALL void GL_APIENTRY glReadBuffer(GLenum src);
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D | gles3_only_functions.h | 66 X(void, glReadBuffer, (GLenum src), (src)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 342 glReadBuffer_server_proc_t glReadBuffer; member
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D | gles2_server_context.cpp | 297 glReadBuffer = (glReadBuffer_server_proc_t) getProc("glReadBuffer", userData); in initDispatchByName()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv30Imp.cpp | 586 GL_APICALL void GL_APIENTRY glReadBuffer(GLenum src) { in glReadBuffer() function 596 ctx->dispatcher().glReadBuffer(emulatedSrc); in glReadBuffer() 601 ctx->dispatcher().glReadBuffer(src); in glReadBuffer()
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 829 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
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D | gl31.h | 829 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 829 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
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D | gl31.h | 829 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 342 X(void, glReadBuffer, (GLenum src), (src)) \
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | gl.h | 784 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 1081 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
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D | gl31.h | 1081 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
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D | gl32.h | 1081 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.in | 384 GL_ENTRY(void, glReadBuffer, GLenum src);
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl.h | 822 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
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D | gl_mangle.h | 1503 #define glReadBuffer MANGLE(ReadBuffer) macro
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