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Searched refs:glShadeModel (Results 1 – 24 of 24) sorted by relevance

/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_ftable.h136 {"glShadeModel", (void*)glShadeModel},
Dgl_client_context.h138 glShadeModel_client_proc_t glShadeModel; member
Dgl_client_context.cpp138 glShadeModel = (glShadeModel_client_proc_t) getProc("glShadeModel", userData); in initDispatchByName()
Dgl_entry.cpp133 void glShadeModel(GLenum mode);
1063 void glShadeModel(GLenum mode) in glShadeModel() function
1066 ctx->glShadeModel(ctx, mode); in glShadeModel()
Dgl_enc.cpp9055 this->glShadeModel = &glShadeModel_enc; in gl_encoder_context_t()
/hardware/google/gfxstream/host/gl/gles1_dec/
Dgles1_server_context.h142 glShadeModel_server_proc_t glShadeModel; member
Dgles1_server_context.cpp138 glShadeModel = (glShadeModel_server_proc_t) getProc("glShadeModel", userData); in initDispatchByName()
Dgles1_dec.cpp2599 this->glShadeModel(var_mode); in decode()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles1_only.entries60 void glShadeModel(GLenum mode);
Dgles1_only_dispatch_logging_wrappers.impl275 DISPATCH_DEBUG_LOG("glShadeModel(mode:0x%X)", mode);
Dgles12tr_internal.entries256 void glShadeModel( GLenum mode);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles1_only_static_translator_namespaced_header.h62 GL_APICALL void GL_APIENTRY glShadeModel(GLenum mode);
Dgles1_only_functions.h62 X(void, glShadeModel, (GLenum mode), (mode)) \
Dgles12tr_internal.h258 X(void, glShadeModel, (GLenum mode), (mode)) \
/hardware/google/gfxstream/common/opengl/include/GLES/
Dgl.h721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
/hardware/google/gfxstream/guest/mesa/include/GLES/
Dgl.h511 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
/hardware/google/gfxstream/include/GLES/
Dgl.h721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp358 dispatcher.glShadeModel(mShadeModel); in postLoadRestoreCtx()
918 dispatcher().glShadeModel(mode); in shadeModel()
DGLEScmImp.cpp1864 GL_API void GL_APIENTRY glShadeModel( GLenum mode ) { in glShadeModel() function
/hardware/google/gfxstream/codegen/gles1/
Dgles1.in126 GL_ENTRY(void, glShadeModel, GLenum mode)
/hardware/google/gfxstream/common/detector/
DGlesFuncs.h155 X(void, glShadeModel, (GLenum mode), (mode)) \
/hardware/google/gfxstream/guest/mesa/include/GL/
Dgl.h1147 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
/hardware/google/gfxstream/host/apigen-codec-common/GL/
Dgl.h1185 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
Dgl_mangle.h1626 #define glShadeModel MANGLE(ShadeModel) macro