Home
last modified time | relevance | path

Searched refs:glStencilMaskSeparate (Results 1 – 25 of 36) sorted by relevance

12

/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h113 {"glStencilMaskSeparate", (void*)glStencilMaskSeparate},
Dgl2_client_context.h115 glStencilMaskSeparate_client_proc_t glStencilMaskSeparate; member
Dgl2_client_context.cpp115glStencilMaskSeparate = (glStencilMaskSeparate_client_proc_t) getProc("glStencilMaskSeparate", use… in initDispatchByName()
Dgl2_entry.cpp110 void glStencilMaskSeparate(GLenum face, GLuint mask);
1082 void glStencilMaskSeparate(GLenum face, GLuint mask) in glStencilMaskSeparate() function
1085 ctx->glStencilMaskSeparate(ctx, face, mask); in glStencilMaskSeparate()
DGL2Encoder.h961 f(glStencilMaskSeparate) \
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles2_only.entries7 void glStencilMaskSeparate(GLenum face, GLuint mask);
Dgles2_only_dispatch_logging_wrappers.impl15 DISPATCH_DEBUG_LOG("glStencilMaskSeparate(face:0x%X, mask:%d)", face, mask);
Dgles12tr_internal.entries261 void glStencilMaskSeparate( GLenum face, GLuint mask);
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles2_only_static_translator_namespaced_header.h10 GL_APICALL void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask);
Dgles2_only_functions.h10 X(void, glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask)) \
Dgles12tr_internal.h263 X(void, glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask)) \
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h146 glStencilMaskSeparate_server_proc_t glStencilMaskSeparate; member
Dgles2_server_context.cpp115glStencilMaskSeparate = (glStencilMaskSeparate_server_proc_t) getProc("glStencilMaskSeparate", use… in initDispatchByName()
/hardware/google/gfxstream/include/GLES2/
Dgl2.h628 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2.h609 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2.h609 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
/hardware/google/gfxstream/common/opengl/include/GLES3/
Dgl3.h479 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
Dgl31.h479 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
/hardware/google/gfxstream/include/GLES3/
Dgl3.h479 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
Dgl31.h479 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
/hardware/google/gfxstream/common/detector/
DGlesFuncs.h208 X(void, glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask)) \
/hardware/google/gfxstream/guest/mesa/include/GLES3/
Dgl3.h609 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
Dgl31.h609 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
/hardware/google/gfxstream/codegen/gles2/
Dgles2.in107 GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp3522 GL_APICALL void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask){ in glStencilMaskSeparate() function
3525 ctx->dispatcher().glStencilMaskSeparate(face,mask); in glStencilMaskSeparate()

12