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Searched refs:glTexImage2D (Results 1 – 25 of 71) sorted by relevance

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/hardware/google/gfxstream/host/tests/
DTextureDraw_unittest.cpp60 gl->glTexImage2D(GL_TEXTURE_2D, 0, internalformat, width, height, 0, in TestTextureDrawBasic()
124 gl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, in TestTextureDrawLayer()
163 gl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, in TestTextureDrawLayer()
199 gl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, in TestTextureDrawLayer()
DDefaultFramebufferBlit_unittest.cpp105 gl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in initialize()
DGLSnapshotTextures_unittest.cpp390 gl->glTexImage2D(imageTarget, i, levels[i].format, in stateChange()
/hardware/google/gfxstream/host/gl/
DTextureResize.cpp348 s_gles2.glTexImage2D( in setupFramebuffers()
354 s_gles2.glTexImage2D( in setupFramebuffers()
549 s_gles2.glTexImage2D( in draw()
DColorBufferGl.cpp262 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create()
281 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create()
544 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, internalformat, m_width, m_height, in reformat()
548 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, internalformat, m_width, m_height, in reformat()
DTextureDraw.cpp409 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, in drawImpl()
/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_ftable.h145 {"glTexImage2D", (void*)glTexImage2D},
Dgl_client_context.h147 glTexImage2D_client_proc_t glTexImage2D; member
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h116 {"glTexImage2D", (void*)glTexImage2D},
Dgl2_client_context.h118 glTexImage2D_client_proc_t glTexImage2D; member
/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndGlTests.cpp554 mGl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kFramebufferWidth, kFramebufferHeight, 0, GL_RGBA, in TEST_P()
624 mGl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureWidth, kTextureHeight, 0, GL_RGBA, in TEST_P()
692 mGl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kFramebufferWidth, kFramebufferHeight, 0, GL_RGBA, in TEST_P()
/hardware/libhardware/tests/hwc/
Dtest-arrows.c117 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, in prepare()
/hardware/qcom/sm7250/display/gpu_tonemapper/
Dglengine.cpp168 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
Dgles_common_for_gles1.entries72 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, …
Dgles_common.entries71 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, …
Dgles_common_for_gles2.entries72 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, …
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
Dglengine.cpp168 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
/hardware/qcom/sm8150/display/gpu_tonemapper/
Dglengine.cpp168 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
/hardware/qcom/display/msm8909/gpu_tonemapper/
Dglengine.cpp168 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
/hardware/qcom/display/msm8998/gpu_tonemapper/
Dglengine.cpp189 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
/hardware/google/gfxstream/include/OpenGLESDispatch/
Dgles_common_for_gles1_static_translator_namespaced_header.h73 GL_APICALL void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei …
Dgles_common_for_gles2_static_translator_namespaced_header.h73 GL_APICALL void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei …
Dgles_common_functions.h73 …X(void, glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei he…
/hardware/google/gfxstream/host/gl/gles1_dec/
Dgles1_server_context.h151 glTexImage2D_server_proc_t glTexImage2D; member
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp582 …ctx->dispatcher().glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_B… in validate()

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