/hardware/google/gfxstream/host/tests/ |
D | TextureDraw_unittest.cpp | 60 gl->glTexImage2D(GL_TEXTURE_2D, 0, internalformat, width, height, 0, in TestTextureDrawBasic() 124 gl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, in TestTextureDrawLayer() 163 gl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, in TestTextureDrawLayer() 199 gl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, in TestTextureDrawLayer()
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D | DefaultFramebufferBlit_unittest.cpp | 105 gl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, in initialize()
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D | GLSnapshotTextures_unittest.cpp | 390 gl->glTexImage2D(imageTarget, i, levels[i].format, in stateChange()
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/hardware/google/gfxstream/host/gl/ |
D | TextureResize.cpp | 348 s_gles2.glTexImage2D( in setupFramebuffers() 354 s_gles2.glTexImage2D( in setupFramebuffers() 549 s_gles2.glTexImage2D( in draw()
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D | ColorBufferGl.cpp | 262 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create() 281 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, p_internalFormat, p_width, p_height, in create() 544 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, internalformat, m_width, m_height, in reformat() 548 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, internalformat, m_width, m_height, in reformat()
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D | TextureDraw.cpp | 409 s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, in drawImpl()
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/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_ftable.h | 145 {"glTexImage2D", (void*)glTexImage2D},
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D | gl_client_context.h | 147 glTexImage2D_client_proc_t glTexImage2D; member
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 116 {"glTexImage2D", (void*)glTexImage2D},
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D | gl2_client_context.h | 118 glTexImage2D_client_proc_t glTexImage2D; member
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 554 mGl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kFramebufferWidth, kFramebufferHeight, 0, GL_RGBA, in TEST_P() 624 mGl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureWidth, kTextureHeight, 0, GL_RGBA, in TEST_P() 692 mGl->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kFramebufferWidth, kFramebufferHeight, 0, GL_RGBA, in TEST_P()
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/hardware/libhardware/tests/hwc/ |
D | test-arrows.c | 117 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, in prepare()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 168 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles_common_for_gles1.entries | 72 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, …
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D | gles_common.entries | 71 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, …
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D | gles_common_for_gles2.entries | 72 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, …
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 168 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 168 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 168 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 189 GL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, sz, 1, 0, GL_RGBA, in engine_load1DTexture()
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles_common_for_gles1_static_translator_namespaced_header.h | 73 GL_APICALL void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei …
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D | gles_common_for_gles2_static_translator_namespaced_header.h | 73 GL_APICALL void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei …
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D | gles_common_functions.h | 73 …X(void, glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei he…
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_server_context.h | 151 glTexImage2D_server_proc_t glTexImage2D; member
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | FramebufferData.cpp | 582 …ctx->dispatcher().glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_B… in validate()
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