/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 234 {"glUniform2ui", (void*)glUniform2ui},
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D | gl2_client_context.h | 252 glUniform2ui_client_proc_t glUniform2ui; member
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D | gl2_client_context.cpp | 252 glUniform2ui = (glUniform2ui_client_proc_t) getProc("glUniform2ui", userData); in initDispatchByName()
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D | gl2_entry.cpp | 247 void glUniform2ui(GLint location, GLuint v0, GLuint v1); 1911 void glUniform2ui(GLint location, GLuint v0, GLuint v1) in glUniform2ui() function 1914 ctx->glUniform2ui(ctx, location, v0, v1); in glUniform2ui()
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D | GL2Encoder.cpp | 268 OVERRIDE(glUniform2ui); in GL2Encoder()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only.entries | 47 void glUniform2ui(GLint location, GLuint v0, GLuint v1);
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D | gles3_only_dispatch_logging_wrappers.impl | 120 DISPATCH_DEBUG_LOG("glUniform2ui(location:%d, v0:%d, v1:%d)", location, v0, v1);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_static_translator_namespaced_header.h | 33 GL_APICALL void GL_APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1);
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D | gles3_only_functions.h | 33 X(void, glUniform2ui, (GLint location, GLuint v0, GLuint v1), (location, v0, v1)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 295 glUniform2ui_server_proc_t glUniform2ui; member
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D | gles2_server_context.cpp | 252 glUniform2ui = (glUniform2ui_server_proc_t) getProc("glUniform2ui", userData); in initDispatchByName()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv30Imp.cpp | 150 GL_APICALL void GL_APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1) { in glUniform2ui() function 154 ctx->dispatcher().glUniform2ui(hostLoc, v0, v1); in glUniform2ui()
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 878 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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D | gl31.h | 878 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 878 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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D | gl31.h | 878 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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D | gl32.h | 1130 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 309 X(void, glUniform2ui, (GLint location, GLuint v0, GLuint v1), (location, v0, v1)) \
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 1130 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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D | gl31.h | 1130 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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D | gl32.h | 1130 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.in | 324 GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1)
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl_mangle.h | 1836 #define glUniform2ui MANGLE(Uniform2ui) macro
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/hardware/google/gfxstream/include/GL/ |
D | GLcorearb.h | 1358 GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | glcorearb.h | 1341 GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
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