/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 235 {"glUniform3ui", (void*)glUniform3ui},
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D | gl2_client_context.h | 253 glUniform3ui_client_proc_t glUniform3ui; member
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D | gl2_client_context.cpp | 253 glUniform3ui = (glUniform3ui_client_proc_t) getProc("glUniform3ui", userData); in initDispatchByName()
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D | gl2_entry.cpp | 248 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); 1917 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) in glUniform3ui() function 1920 ctx->glUniform3ui(ctx, location, v0, v1, v2); in glUniform3ui()
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D | GL2Encoder.cpp | 269 OVERRIDE(glUniform3ui); in GL2Encoder()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only.entries | 48 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
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D | gles3_only_dispatch_logging_wrappers.impl | 125 DISPATCH_DEBUG_LOG("glUniform3ui(location:%d, v0:%d, v1:%d, v2:%d)", location, v0, v1, v2);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_static_translator_namespaced_header.h | 34 GL_APICALL void GL_APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
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D | gles3_only_functions.h | 34 X(void, glUniform3ui, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 296 glUniform3ui_server_proc_t glUniform3ui; member
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D | gles2_server_context.cpp | 253 glUniform3ui = (glUniform3ui_server_proc_t) getProc("glUniform3ui", userData); in initDispatchByName()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv30Imp.cpp | 157 GL_APICALL void GL_APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) { in glUniform3ui() function 161 ctx->dispatcher().glUniform3ui(hostLoc, v0, v1, v2); in glUniform3ui()
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 879 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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D | gl31.h | 879 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 879 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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D | gl31.h | 879 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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D | gl32.h | 1131 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 310 … X(void, glUniform3ui, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2)) \
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 1131 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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D | gl31.h | 1131 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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D | gl32.h | 1131 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.in | 325 GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2)
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl_mangle.h | 1854 #define glUniform3ui MANGLE(Uniform3ui) macro
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/hardware/google/gfxstream/include/GL/ |
D | GLcorearb.h | 1359 GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | glcorearb.h | 1342 GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
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