/hardware/google/gfxstream/host/tests/ |
D | HelloTriangleImp.cpp | 76 gl->glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, in initialize() 78 gl->glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, in initialize()
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D | SampleApplication.cpp | 417 gl->glVertexAttribPointer( in drawWorker() 419 gl->glVertexAttribPointer( in drawWorker()
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D | GLSnapshotVertexAttributes_unittest.cpp | 223 gl->glVertexAttribPointer(m_index, changed.size, changed.type, in stateChange()
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D | FrameBuffer_unittest.cpp | 623 gl->glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, in TEST_F() 625 gl->glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, in TEST_F()
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/hardware/qcom/sm7250/display/composer/ |
D | gl_color_convert_impl.cpp | 174 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenVertices); in Blit() 176 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenTexCoords); in Blit()
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D | gl_layer_stitch_impl.cpp | 224 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenVertices); in InitContext() 226 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, kFullScreenTexCoords); in InitContext()
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 422 mGl->glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(VertexAttributes), 0); in TEST_P() 423 …mGl->glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof(VertexAttributes), (GLvoid*)offsetof(V… in TEST_P() 583 mGl->glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(VertexAttributes), in TEST_P() 586 mGl->glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(VertexAttributes), in TEST_P() 721 mGl->glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(VertexAttributes), in TEST_P() 724 mGl->glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(VertexAttributes), in TEST_P()
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/hardware/google/gfxstream/host/gl/ |
D | TextureDraw.cpp | 305 s_gles2.glVertexAttribPointer(mPositionSlot, in drawImpl() 322 s_gles2.glVertexAttribPointer(mInCoordSlot, in drawImpl() 541 s_gles2.glVertexAttribPointer(mPositionSlot, in preDrawLayer() 549 s_gles2.glVertexAttribPointer(mInCoordSlot, in preDrawLayer()
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D | TextureResize.cpp | 390 s_gles2.glVertexAttribPointer(mFBWidth.aPosition, 2, GL_FLOAT, GL_FALSE, 0, 0); in resize() 416 s_gles2.glVertexAttribPointer(mFBHeight.aPosition, 2, GL_FLOAT, GL_FALSE, 0, 0); in resize() 568 s_gles2.glVertexAttribPointer(mPositionAttribLocation, in draw() 575 s_gles2.glVertexAttribPointer(mInCoordAttribLocation, in draw()
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D | YUVConverter.cpp | 847 s_gles2.glVertexAttribPointer(attributeLocPos, 3, GL_FLOAT, false, in doYUVConversionDraw() 850 s_gles2.glVertexAttribPointer(attributeLocTexCoord, 2, GL_FLOAT, false, in doYUVConversionDraw()
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/hardware/interfaces/automotive/evs/aidl/impl/default/src/ |
D | GlWrapper.cpp | 428 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in renderImageToScreen() 429 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in renderImageToScreen()
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/hardware/interfaces/automotive/evs/1.1/default/ |
D | GlWrapper.cpp | 432 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertsCarPos); in renderImageToScreen() 433 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, vertsCarTex); in renderImageToScreen()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 151 {"glVertexAttribPointer", (void*)glVertexAttribPointer},
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D | gl2_client_context.h | 153 glVertexAttribPointer_client_proc_t glVertexAttribPointer; member
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | CoreProfileEngine.cpp | 79 gl.glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(float), (GLvoid*)0); in getDrawTexOESCoreState() 80 gl.glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 5 * sizeof(float), in getDrawTexOESCoreState() 479 gl.glVertexAttribPointer(attribNum, size, dataType, in setupArrayForDraw() 518 gl.glVertexAttribPointer(attribNum, size, GL_FLOAT, GL_FALSE, 0, nullptr); in setupArrayForDraw()
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/hardware/libhardware/tests/hwc/ |
D | test-arrows.c | 135 glVertexAttribPointer(aPosition, 2, GL_FLOAT, GL_FALSE, 0, vtx); in render()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 288 dispatcher.glVertexAttribPointer(i, in postLoadRestoreCtx() 489 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, 0); in validateAtt0PreDraw() 692 s_glDispatch.glVertexAttribPointer(arrayType, size, dataType, normalized, stride, 0); in setupArrWithDataSize()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 306 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 306 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 306 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 306 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 327 GL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, fullscreen_vertices)); in engine_blit()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 19 void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stri…
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 22 GL_APICALL void GL_APIENTRY glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean n…
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D | gles2_only_functions.h | 22 …X(void, glVertexAttribPointer, (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsize…
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