Searched refs:globalFrameBufferName (Results 1 – 1 of 1) sorted by relevance
677 GLuint globalFrameBufferName; in glBindFramebuffer() local680 globalFrameBufferName = ctx->getDefaultFBOGlobalName(); in glBindFramebuffer()681 ctx->dispatcher().glBindFramebuffer(target, globalFrameBufferName); in glBindFramebuffer()684 globalFrameBufferName = framebuffer; in glBindFramebuffer()686 globalFrameBufferName = ctx->getFBOGlobalName(framebuffer); in glBindFramebuffer()688 if(!globalFrameBufferName){ in glBindFramebuffer()690 globalFrameBufferName = ctx->getFBOGlobalName(framebuffer); in glBindFramebuffer()693 globalFrameBufferName))); in glBindFramebuffer()699 ctx->dispatcher().glBindFramebuffer(target,globalFrameBufferName); in glBindFramebuffer()