Searched refs:globalTexName (Results 1 – 3 of 3) sorted by relevance
49 void setBindedTexture(GLenum target, unsigned int texture, unsigned int globalTexName);
2591 GLuint globalTexName = 0; in glFramebufferTexture2DOES() local2597 globalTexName = ctx->shareGroup()->getGlobalName( in glFramebufferTexture2DOES()2601 ctx->dispatcher().glFramebufferTexture2DEXT(target,attachment,textarget,globalTexName,level); in glFramebufferTexture2DOES()
203 … GLEScmContext::setBindedTexture(GLenum target, unsigned int texture, unsigned int globalTexName) { in setBindedTexture() argument