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Searched refs:globalTexName (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.h49 void setBindedTexture(GLenum target, unsigned int texture, unsigned int globalTexName);
DGLEScmImp.cpp2591 GLuint globalTexName = 0; in glFramebufferTexture2DOES() local
2597 globalTexName = ctx->shareGroup()->getGlobalName( in glFramebufferTexture2DOES()
2601 ctx->dispatcher().glFramebufferTexture2DEXT(target,attachment,textarget,globalTexName,level); in glFramebufferTexture2DOES()
DGLEScmContext.cpp203 … GLEScmContext::setBindedTexture(GLenum target, unsigned int texture, unsigned int globalTexName) { in setBindedTexture() argument