Searched refs:hasAttachedPrograms (Results 1 – 3 of 3) sorted by relevance
61 bool hasAttachedPrograms() const;
207 bool ShaderParser::hasAttachedPrograms() const { in hasAttachedPrograms() function in ShaderParser
463 && !shaderParser->hasAttachedPrograms()) { in s_detachShader()1476 if (sp->hasAttachedPrograms()) { in glDeleteShader()