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Searched refs:hasCubeNegZ (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DTextureSharedData.h48 bool hasCubeNegZ; member
DGLClientState.cpp1504 tex->hasCubeNegZ = false; in addTextureRec()
1661 texrec->hasCubeNegZ = true; in addTextureCubeMapImage()
1679 texrec->hasCubeNegZ = true; in setBoundTextureImmutableFormat()
1704 texrec->hasCubeNegZ && in isBoundTextureComplete()