Searched refs:hasNativeSync (Results 1 – 3 of 3) sorted by relevance
59 bool hasNativeSync() const { return m_featureInfo.syncImpl >= SYNC_IMPL_NATIVE_SYNC_V2; } in hasNativeSync() function
739 } else if (rcEnc->hasNativeSync()) { in sFlushBufferAndCreateFence()2355 !rcEnc->hasNativeSync() && in eglCreateSyncKHR()2417 } else if (rcEnc->hasNativeSync()) { in eglCreateSyncKHR()2452 if (!rcEnc->hasNativeSync() && !rcEnc->hasVirtioGpuNativeSync()) { in eglCreateSyncKHR()2478 if (rcEnc->hasVirtioGpuNativeSync() || rcEnc->hasNativeSync()) { in eglDestroySyncKHR()2509 if (rcEnc->hasVirtioGpuNativeSync() || rcEnc->hasNativeSync()) { in eglClientWaitSyncKHR()
360 if ((hcon->rcEncoder()->hasVirtioGpuNativeSync() || hcon->rcEncoder()->hasNativeSync()) && in buildExtensionString()