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Searched refs:hasStorage (Results 1 – 8 of 8) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureData.h42 hasStorage(false), in TextureData()
59 bool hasStorage; variable
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureData.cpp40 hasStorage = stream->getByte(); in TextureData()
68 stream->putByte(hasStorage); in onSave()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DTextureSharedData.h43 bool hasStorage; member
DGLClientState.cpp1035 return rec->hasStorage; in isTextureWithStorage()
1498 tex->hasStorage = false; in addTextureRec()
1582 texrec->hasStorage = true; in setBoundTextureDims()
1697 if (!texrec->hasStorage) return true; in isBoundTextureComplete()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv31Imp.cpp687 if (!texData->hasStorage) { in glGetTexLevelParameterfv()
723 if (!texData->hasStorage) { in glGetTexLevelParameteriv()
DGLESv30Imp.cpp1113 texData->hasStorage = true; in glCompressedTexImage3D()
DGLESv2Imp.cpp1009 texData->hasStorage = true; in s_glInitTexImage2D()
1067 texData->hasStorage = true; in s_glInitTexImage3D()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp678 texData->hasStorage = true; in s_glInitTexImage2D()