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Searched refs:has_indirect_arrays (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.cpp553 bool has_indirect_arrays = false; in s_glDrawElements() local
559 has_indirect_arrays = true; in s_glDrawElements()
570 if (!has_immediate_arrays && !has_indirect_arrays) { in s_glDrawElements()
630 if (has_indirect_arrays || 1) { in s_glDrawElements()
636 if(!has_indirect_arrays) { in s_glDrawElements()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1464 bool has_indirect_arrays = false; in s_glDrawArrays() local
1466 &has_indirect_arrays); in s_glDrawArrays()
1470 !has_indirect_arrays)) { in s_glDrawArrays()
1493 bool has_indirect_arrays = false; in s_glDrawElements() local
1496 ctx->getVBOUsage(&has_client_vertex_arrays, &has_indirect_arrays); in s_glDrawElements()
1498 if (!has_client_vertex_arrays && !has_indirect_arrays) { in s_glDrawElements()
1555 if (has_indirect_arrays || 1) { in s_glDrawElements()
1560 if(!has_indirect_arrays) { in s_glDrawElements()
1582 bool has_indirect_arrays = false; in s_glDrawArraysNullAEMU() local
1584 &has_indirect_arrays); in s_glDrawArraysNullAEMU()
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