Searched refs:has_indirect_arrays (Results 1 – 2 of 2) sorted by relevance
553 bool has_indirect_arrays = false; in s_glDrawElements() local559 has_indirect_arrays = true; in s_glDrawElements()570 if (!has_immediate_arrays && !has_indirect_arrays) { in s_glDrawElements()630 if (has_indirect_arrays || 1) { in s_glDrawElements()636 if(!has_indirect_arrays) { in s_glDrawElements()
1464 bool has_indirect_arrays = false; in s_glDrawArrays() local1466 &has_indirect_arrays); in s_glDrawArrays()1470 !has_indirect_arrays)) { in s_glDrawArrays()1493 bool has_indirect_arrays = false; in s_glDrawElements() local1496 ctx->getVBOUsage(&has_client_vertex_arrays, &has_indirect_arrays); in s_glDrawElements()1498 if (!has_client_vertex_arrays && !has_indirect_arrays) { in s_glDrawElements()1555 if (has_indirect_arrays || 1) { in s_glDrawElements()1560 if(!has_indirect_arrays) { in s_glDrawElements()1582 bool has_indirect_arrays = false; in s_glDrawArraysNullAEMU() local1584 &has_indirect_arrays); in s_glDrawArraysNullAEMU()[all …]