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Searched refs:hostActiveTexture (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2257 GLenum hostActiveTexture = origActiveTexture; in updateHostTexture2DBindingsFromProgramData() local
2267 hostActiveTexture = GL_TEXTURE0 + samplerVal; in updateHostTexture2DBindingsFromProgramData()
2271 if (hostActiveTexture != origActiveTexture) { in updateHostTexture2DBindingsFromProgramData()