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Searched refs:hostInternalFormat (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DFramebufferData.cpp34 hostInternalFormat = stream->getBe32(); in RenderbufferData()
50 stream->putBe32(hostInternalFormat); in onSave()
61 if (hostInternalFormat != GL_NONE) { in restore()
62 dispatcher.glRenderbufferStorage(GL_RENDERBUFFER, hostInternalFormat, in restore()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DFramebufferData.h49 GLenum hostInternalFormat = GL_NONE; variable
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp3410 rbData->hostInternalFormat = internal; in sPrepareRenderbufferStorage()