Searched refs:intVal (Results 1 – 8 of 8) sorted by relevance
73 int intVal = static_cast<int>(occupantRole); in getCapabilityForRole() local74 if ((intVal & DetectionGenerator::getSupportedRoles()) == intVal) { in getCapabilityForRole()135 int intVal = static_cast<int>(occupantRole); in isValidRole() local137 return (occupantRole != Role::INVALID) && ((intVal & (~allOccupants)) == 0); in isValidRole()
102 int intVal = static_cast<int>(occupantRole); in isValidRole() local104 return (occupantRole != Role::INVALID) && ((intVal & (~allOccupants)) == 0); in isValidRole()
175 const auto intVal = static_cast<uint64_t>(std::round(255.0f * val)); in translate() local178 return std::clamp(intVal, minVal, maxVal); in translate()
168 mTexUnitEnvs[i][GL_TEXTURE_ENV_MODE].val.intVal[0] = GL_MODULATE; in GLEScmContext()175 mTexUnitEnvs[i][GL_COMBINE_RGB].val.intVal[0] = GL_REPLACE; in GLEScmContext()177 mTexUnitEnvs[i][GL_COMBINE_ALPHA].val.intVal[0] = GL_REPLACE; in GLEScmContext()347 texEnv.second.val.intVal); in postLoadRestoreCtx()630 return mTexUnitEnvs[m_activeTexture][GL_TEXTURE_ENV_MODE].val.intVal[0]; in getTextureEnvMode()634 return mTexGens[m_activeTexture][GL_TEXTURE_GEN_MODE_OES].val.intVal[0]; in getTextureGenMode()1044 mTexUnitEnvs[m_activeTexture][pname].val.intVal[0] = param; in texEnvi()1055 mTexUnitEnvs[m_activeTexture][pname].val.intVal[0] = params[0]; in texEnviv()1076 *params = mTexUnitEnvs[m_activeTexture][pname].val.intVal[0]; in getTexEnviv()1120 mTexGens[m_activeTexture][pname].val.intVal[0] = param; in texGeni()[all …]
219 GLint intVal[4]; member
107 uint32_t intVal = param.value.get<KeyParameterValue::integer>(); in addKeyparameters() local108 map.add(static_cast<uint32_t>(tag), intVal); in addKeyparameters()113 uint32_t intVal = param.value.get<KeyParameterValue::integer>(); in addKeyparameters() local114 uint_repetition[static_cast<uint32_t>(tag)].add(intVal); in addKeyparameters()
1098 intVal, strVal = self.generator.enumToValue(enum, True)1099 self.enumValues[enum.get('name')] = intVal if intVal is not None else strVal
1147 GLint intVal; in s_glGetBooleanv() local1148 if (!state->getClientStateParameter<GLint>(param, &intVal)) { in s_glGetBooleanv()1151 *ptr = (intVal != 0) ? GL_TRUE : GL_FALSE; in s_glGetBooleanv()