Searched refs:isArrEnabled (Results 1 – 6 of 6) sorted by relevance
1822 if (!isArrEnabled(GL_VERTEX_ARRAY)) return; in drawArrays()1862 if (mode == GL_POINTS && isArrEnabled(GL_POINT_SIZE_ARRAY_OES)){ in drawArrays()1873 if (!isArrEnabled(GL_VERTEX_ARRAY)) return; in drawElements()1917 if(mode == GL_POINTS && isArrEnabled(GL_POINT_SIZE_ARRAY_OES)){ in drawElements()
816 mCtx->isArrEnabled(GL_TEXTURE_COORD_ARRAY)); in preDrawTextureUnitEmulation()
389 return ctx->isArrEnabled(cap); in glIsEnabled()
269 bool isArrEnabled(GLenum);
460 return !isArrEnabled(0); in needAtt0PreDrawValidation()
999 bool GLEScontext::isArrEnabled(GLenum arr) { in isArrEnabled() function in GLEScontext