Searched refs:isAstcFormat (Results 1 – 6 of 6) sorted by relevance
86 bool isAstcFormat(GLenum internalformat);
460 bool isAstcFormat(GLenum internalformat) { in isAstcFormat() function644 if (isAstcFormat(internalformat)) { in getCompressedImageSize()
35 bool isAstcFormat(GLenum internalformat);
185 bool isAstcFormat(GLenum internalformat) { in isAstcFormat() function493 } else if (isAstcFormat(internalformat)) { in doCompressedTexImage2D()894 return isAstcFormat(format); in isEtc2OrAstcFormat()900 } else if (isAstcFormat(internalformat)) { in shouldPassthroughCompressedFormat()
1852 } else if (isAstcFormat(format)) { in initCapsLocked()
4559 …SET_ERROR_IF(GLESTextureUtils::isAstcFormat(internalformat) && GL_TEXTURE_3D == target, GL_INVALID… in s_glCompressedTexImage3D()4687 …SET_ERROR_IF(GLESTextureUtils::isAstcFormat(internalformat) && GL_TEXTURE_3D == target, GL_INVALID… in s_glTexStorage3D()