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Searched refs:isAstcFormat (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLESTextureUtils.h86 bool isAstcFormat(GLenum internalformat);
DGLESTextureUtils.cpp460 bool isAstcFormat(GLenum internalformat) { in isAstcFormat() function
644 if (isAstcFormat(internalformat)) { in getCompressedImageSize()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureUtils.h35 bool isAstcFormat(GLenum internalformat);
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp185 bool isAstcFormat(GLenum internalformat) { in isAstcFormat() function
493 } else if (isAstcFormat(internalformat)) { in doCompressedTexImage2D()
894 return isAstcFormat(format); in isEtc2OrAstcFormat()
900 } else if (isAstcFormat(internalformat)) { in shouldPassthroughCompressedFormat()
DGLEScontext.cpp1852 } else if (isAstcFormat(format)) { in initCapsLocked()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp4559 …SET_ERROR_IF(GLESTextureUtils::isAstcFormat(internalformat) && GL_TEXTURE_3D == target, GL_INVALID… in s_glCompressedTexImage3D()
4687 …SET_ERROR_IF(GLESTextureUtils::isAstcFormat(internalformat) && GL_TEXTURE_3D == target, GL_INVALID… in s_glTexStorage3D()