Searched refs:isBindBase (Results 1 – 6 of 6) sorted by relevance
53 if (bufferBinding.isBindBase) { in restore()68 bool isBindBase) { in bindIndexedBuffer() argument77 bufferBinding.isBindBase = isBindBase; in bindIndexedBuffer()
38 bool isBindBase);
340 if (bd.isBindBase || bd.buffer == 0) { in postLoadRestoreCtx()901 bool isBindBase) { in bindIndexedBuffer() argument906 isBindBase); in bindIndexedBuffer()911 stride, isBindBase); in bindIndexedBuffer()
118 bool isBindBase = false) override;
156 bool isBindBase = false; member293 bool isBindBase = false);
58 isBindBase = stream->getByte(); in onLoad()67 stream->putByte(isBindBase); in onSave()1260 GLintptr offset, GLsizeiptr size, GLintptr stride, bool isBindBase) { in bindIndexedBuffer() argument1284 bufferBinding.isBindBase = isBindBase; in bindIndexedBuffer()1300 bindings[i].isBindBase = false; in sClearIndexedBufferBinding()