Searched refs:isBindedBuffer (Results 1 – 7 of 7) sorted by relevance
296 if (ctx->isBindedBuffer(GL_ARRAY_BUFFER)) { in glVertexAttribIPointerWithDataSize()305 if (ctx->isBindedBuffer(GL_ARRAY_BUFFER)) { in glVertexAttribIPointer()349 if (ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER) && in glDrawElementsInstanced()367 if (ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER) && in glDrawRangeElements()
831 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferData()840 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferSubData()1640 if (ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER) && in glDrawElements()1658 if (ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER) && in glDrawElementsNullAEMU()2454 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glGetBufferParameteriv()3892 SET_ERROR_IF(!pixels && !ctx->isBindedBuffer(GL_PIXEL_UNPACK_BUFFER),GL_INVALID_OPERATION); in glTexSubImage2D()4234 if (ctx->isBindedBuffer(GL_ARRAY_BUFFER)) { in glVertexAttribPointer()4245 if (ctx->isBindedBuffer(GL_ARRAY_BUFFER)) { in glVertexAttribPointerWithDataSize()
525 !isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER); in drawWithEmulations()
297 bool isBindedBuffer(GLenum target);
533 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferData()541 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferSubData()1109 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glGetBufferParameteriv()
1877 if(isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo in drawElements()
1347 bool GLEScontext::isBindedBuffer(GLenum target) { in isBindedBuffer() function in GLEScontext