Searched refs:isSync (Results 1 – 2 of 2) sorted by relevance
2985 std::shared_ptr<StateSequence> makeBurstCommands(bool isSync);3008 explicit StreamFixtureWithWorker(bool isSync) : mIsSync(isSync) {} in StreamFixtureWithWorker() argument4405 std::shared_ptr<StateSequence> makeBurstCommands(bool isSync) { in makeBurstCommands() argument4409 if (isSync) { in makeBurstCommands()4470 std::shared_ptr<StateSequence> makeDrainOutCommands(bool isSync) { in makeDrainOutCommands() argument4476 std::make_pair(State::DRAINING, isSync ? TransitionTrigger(kGetStatusCommand) in makeDrainOutCommands()4480 if (!isSync) { in makeDrainOutCommands()4495 std::shared_ptr<StateSequence> makeDrainPauseOutCommands(bool isSync) { in makeDrainPauseOutCommands() argument4502 isSync ? State::PAUSED : State::TRANSFER_PAUSED); in makeDrainPauseOutCommands()4505 if (!isSync) { in makeDrainPauseOutCommands()[all …]
433 bool isSync(GLsync guestSync) { in isSync() function in GuestSyncs556 return sSyncs()->isSync(sync) ? GL_TRUE : GL_FALSE; in glIsSync()