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Searched refs:isTextureUnitEnabled (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h262 bool isTextureUnitEnabled(GLenum unit);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.cpp721 if (mCtx->isTextureUnitEnabled(GL_TEXTURE0 + i)) { in drawTexOES()
DGLEScmContext.cpp1704 if (isTextureUnitEnabled(GL_TEXTURE0+i)) { in drawTexOES()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2070 bool GLEScontext::isTextureUnitEnabled(GLenum unit) { in isTextureUnitEnabled() function in GLEScontext