/hardware/google/gfxstream/third-party/astc-encoder/Source/ |
D | astcenc_vecmathlib_neon_4.h | 148 template <int l0, int l1> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 150 return vfloat4(lane<l0>(), lane<l1>(), 0.0f, 0.0f); in swz() 156 template <int l0, int l1, int l2> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 158 return vfloat4(lane<l0>(), lane<l1>(), lane<l2>(), 0.0f); in swz() 164 template <int l0, int l1, int l2, int l3> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 166 return vfloat4(lane<l0>(), lane<l1>(), lane<l2>(), lane<l3>()); in swz()
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D | astcenc_color_unquantize.cpp | 295 int l0 = (v0 >> 2) | (v1 & 0xC0); in luminance_delta_unpack() local 296 int l1 = l0 + (v1 & 0x3F); in luminance_delta_unpack() 300 output0 = vint4(l0, l0, l0, 255); in luminance_delta_unpack()
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D | astcenc_vecmathlib_sse_4.h | 155 template <int l0, int l1> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 157 vfloat4 result(_mm_shuffle_ps(m, m, l0 | l1 << 2)); in swz() 166 template <int l0, int l1, int l2> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 168 vfloat4 result(_mm_shuffle_ps(m, m, l0 | l1 << 2 | l2 << 4)); in swz() 176 template <int l0, int l1, int l2, int l3> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 178 return vfloat4(_mm_shuffle_ps(m, m, l0 | l1 << 2 | l2 << 4 | l3 << 6)); in swz()
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D | astcenc_vecmathlib_none_4.h | 153 template <int l0, int l1> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 155 return vfloat4(lane<l0>(), lane<l1>(), 0.0f, 0.0f); in swz() 161 template <int l0, int l1, int l2> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 163 return vfloat4(lane<l0>(), lane<l1>(), lane<l2>(), 0.0f); in swz() 169 template <int l0, int l1, int l2, int l3> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz() 171 return vfloat4(lane<l0>(), lane<l1>(), lane<l2>(), lane<l3>()); in swz()
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D | astcenc_color_quantize.cpp | 635 float l0 = astc::clamp255f(hadd_rgb_s(color0) * ((1.0f / 3.0f) * scale)); in try_quantize_luminance_alpha_delta() local 641 int l0a = astc::flt2int_rtn(l0); in try_quantize_luminance_alpha_delta()
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/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/ |
D | Astc.comp | 301 const int l0 = (v0 >> 2) | (v1 & 0xC0); 302 const int l1 = min(l0 + (v1 & 0x3F), 0xFF); 304 endpoint_low_rgba = ivec4(l0, l0, l0, 255);
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D | AstcDecompressor.glsl | 482 const int l0 = (vA.x >> 2) | (vB.x & 0xC0); 483 const int l1 = min(l0 + (vB.x & 0x3F), 255); 484 ep0 = uvec4(uvec3(l0), 255);
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D | AstcNew.comp | 482 const int l0 = (vA.x >> 2) | (vB.x & 0xC0); 483 const int l1 = min(l0 + (vB.x & 0x3F), 255); 484 ep0 = uvec4(uvec3(l0), 255);
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/hardware/google/gfxstream/third-party/astc-encoder/Source/UnitTest/ |
D | test_simd.cpp | 966 float l0 = 141.2540435791015625f; in TEST() local 972 vfloat4 b2(l0, l1, l2, l3); in TEST() 976 EXPECT_FALSE(any(r2 == vfloat4(l0 + l1 + l2 + l3))); in TEST() 979 EXPECT_TRUE(all(r2 == vfloat4((l0 + l2) + (l1 + l3)))); in TEST() 991 float l0 = 141.2540435791015625f; in TEST() local 997 vfloat4 b2(l0, l1, l2, l3); in TEST() 1001 EXPECT_NE(r2, l0 + l1 + l2 + l3); in TEST() 1004 EXPECT_EQ(r2, (l0 + l2) + (l1 + l3)); in TEST()
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/katex/ |
D | katex.mjs | 981 c-32,-87.3,-82.7,-157.7,-152,-211c0,0,-3,-3,-3,-3l399351,0l0,-40 984 rightharpoonaboveshortbar: `M0,241 l0,40c399126,0,399993,0,399993,0 992 -152,-211c0,0,-3,-3,-3,-3l399907,0l0,-40c-399126,0,-399993,0,-399993,0z 994 shortrightharpoonabovebar: `M53,241l0,40c398570,0,399437,0,399437,0
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/hardware/interfaces/tv/tuner/assets/ |
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