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Searched refs:l1 (Results 1 – 19 of 19) sorted by relevance

/hardware/google/graphics/common/libacryl/
Dacrylic.cpp188 …std::sort(std::begin(mLayers), std::end(mLayers), [] (auto l1, auto l2) { return l1->getZOrder() <… in sortLayers() argument
/hardware/google/gfxstream/third-party/astc-encoder/Source/
Dastcenc_color_unquantize.cpp296 int l1 = l0 + (v1 & 0x3F); in luminance_delta_unpack() local
298 l1 = astc::min(l1, 255); in luminance_delta_unpack()
301 output1 = vint4(l1, l1, l1, 255); in luminance_delta_unpack()
Dastcenc_vecmathlib_neon_4.h148 template <int l0, int l1> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
150 return vfloat4(lane<l0>(), lane<l1>(), 0.0f, 0.0f); in swz()
156 template <int l0, int l1, int l2> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
158 return vfloat4(lane<l0>(), lane<l1>(), lane<l2>(), 0.0f); in swz()
164 template <int l0, int l1, int l2, int l3> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
166 return vfloat4(lane<l0>(), lane<l1>(), lane<l2>(), lane<l3>()); in swz()
Dastcenc_vecmathlib_sse_4.h155 template <int l0, int l1> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
157 vfloat4 result(_mm_shuffle_ps(m, m, l0 | l1 << 2)); in swz()
166 template <int l0, int l1, int l2> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
168 vfloat4 result(_mm_shuffle_ps(m, m, l0 | l1 << 2 | l2 << 4)); in swz()
176 template <int l0, int l1, int l2, int l3> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
178 return vfloat4(_mm_shuffle_ps(m, m, l0 | l1 << 2 | l2 << 4 | l3 << 6)); in swz()
Dastcenc_vecmathlib_none_4.h153 template <int l0, int l1> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
155 return vfloat4(lane<l0>(), lane<l1>(), 0.0f, 0.0f); in swz()
161 template <int l0, int l1, int l2> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
163 return vfloat4(lane<l0>(), lane<l1>(), lane<l2>(), 0.0f); in swz()
169 template <int l0, int l1, int l2, int l3> ASTCENC_SIMD_INLINE vfloat4 swz() const in swz()
171 return vfloat4(lane<l0>(), lane<l1>(), lane<l2>(), lane<l3>()); in swz()
Dastcenc_color_quantize.cpp636 float l1 = astc::clamp255f(hadd_rgb_s(color1) * ((1.0f / 3.0f) * scale)); in try_quantize_luminance_alpha_delta() local
655 int l1d = astc::flt2int_rtn(l1); in try_quantize_luminance_alpha_delta()
/hardware/qcom/display/msm8996/sdm/libs/core/fb/
Dhw_hdmi.cpp602 char *l1, *l2, *l3; in GetDisplayS3DSupport() local
616 l1 = strtok_r(edid_s3d_str, ",", &saveptr_l1); in GetDisplayS3DSupport()
617 while (l1 != NULL) { in GetDisplayS3DSupport()
618 l2 = strtok_r(l1, "=", &saveptr_l2); in GetDisplayS3DSupport()
635 l1 = strtok_r(NULL, ",", &saveptr_l1); in GetDisplayS3DSupport()
/hardware/google/gfxstream/host/tests/
DTextureDraw_unittest.cpp174 ComposeLayer l1 = {0, in TestTextureDrawLayer() local
201 textureDraw.drawLayer(l1, width, height, width, height, textureToDraw); in TestTextureDrawLayer()
/hardware/qcom/display/msm8998/sdm/libs/core/fb/
Dhw_hdmi.cpp687 char *l1 = NULL, *l2 = NULL, *l3 = NULL; in GetDisplayS3DSupport() local
701 l1 = strtok_r(edid_s3d_str, ",", &saveptr_l1); in GetDisplayS3DSupport()
702 while (l1 != NULL) { in GetDisplayS3DSupport()
703 l2 = strtok_r(l1, "=", &saveptr_l2); in GetDisplayS3DSupport()
720 l1 = strtok_r(NULL, ",", &saveptr_l1); in GetDisplayS3DSupport()
/hardware/qcom/display/msm8909w_3100/sdm/libs/core/fb/
Dhw_hdmi.cpp699 char *l1 = NULL, *l2 = NULL, *l3 = NULL; in GetDisplayS3DSupport() local
713 l1 = strtok_r(edid_s3d_str, ",", &saveptr_l1); in GetDisplayS3DSupport()
714 while (l1 != NULL) { in GetDisplayS3DSupport()
715 l2 = strtok_r(l1, "=", &saveptr_l2); in GetDisplayS3DSupport()
732 l1 = strtok_r(NULL, ",", &saveptr_l1); in GetDisplayS3DSupport()
/hardware/qcom/display/msm8909/sdm/libs/core/fb/
Dhw_hdmi.cpp716 char *l1 = NULL, *l2 = NULL, *l3 = NULL; in GetDisplayS3DSupport() local
730 l1 = strtok_r(edid_s3d_str, ",", &saveptr_l1); in GetDisplayS3DSupport()
731 while (l1 != NULL) { in GetDisplayS3DSupport()
732 l2 = strtok_r(l1, "=", &saveptr_l2); in GetDisplayS3DSupport()
749 l1 = strtok_r(NULL, ",", &saveptr_l1); in GetDisplayS3DSupport()
/hardware/qcom/sm8150/display/sdm/libs/core/fb/
Dhw_hdmi.cpp715 char *l1 = NULL, *l2 = NULL, *l3 = NULL; in GetDisplayS3DSupport() local
729 l1 = strtok_r(edid_s3d_str, ",", &saveptr_l1); in GetDisplayS3DSupport()
730 while (l1 != NULL) { in GetDisplayS3DSupport()
731 l2 = strtok_r(l1, "=", &saveptr_l2); in GetDisplayS3DSupport()
748 l1 = strtok_r(NULL, ",", &saveptr_l1); in GetDisplayS3DSupport()
/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/
DAstc.comp302 const int l1 = min(l0 + (v1 & 0x3F), 0xFF);
305 endpoint_high_rgba = ivec4(l1, l1, l1, 255);
DAstcDecompressor.glsl483 const int l1 = min(l0 + (vB.x & 0x3F), 255);
485 ep1 = uvec4(uvec3(l1), 255);
DAstcNew.comp483 const int l1 = min(l0 + (vB.x & 0x3F), 255);
485 ep1 = uvec4(uvec3(l1), 255);
/hardware/google/gfxstream/third-party/astc-encoder/Source/UnitTest/
Dtest_simd.cpp967 float l1 = 5345345.5000000000000000f; in TEST() local
972 vfloat4 b2(l0, l1, l2, l3); in TEST()
976 EXPECT_FALSE(any(r2 == vfloat4(l0 + l1 + l2 + l3))); in TEST()
979 EXPECT_TRUE(all(r2 == vfloat4((l0 + l2) + (l1 + l3)))); in TEST()
992 float l1 = 5345345.5000000000000000f; in TEST() local
997 vfloat4 b2(l0, l1, l2, l3); in TEST()
1001 EXPECT_NE(r2, l0 + l1 + l2 + l3); in TEST()
1004 EXPECT_EQ(r2, (l0 + l2) + (l1 + l3)); in TEST()
/hardware/interfaces/tv/tuner/assets/
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/katex/
Dkatex.mjs922 411.8 157 746.8 157 328 0 754-112 773-112 5 0 10 3 11 9l1 14.075c1 8.066-.697
927 177 744 177 328 0 754-127 773-127 5 0 10 3 11 9l1 14.794c1 7.805-3 13.38-9