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Searched refs:layercount (Results 1 – 2 of 2) sorted by relevance

/hardware/google/graphics/common/libacryl/
Dacrylic_g2d.cpp578 unsigned int AcrylicCompositorG2D::updateFilterCoefficients(unsigned int layercount, g2d_reg regs[]) in updateFilterCoefficients() argument
585 for (unsigned int i = 0; i < layercount; i++) in updateFilterCoefficients()
979 bool AcrylicCompositorG2D::reallocLayer(unsigned int layercount) in reallocLayer() argument
981 if (mMaxSourceCount >= layercount) in reallocLayer()
1000 mTask.source = new g2d_layer[layercount]; in reallocLayer()
1002 ALOGE("Failed to allocate %u source image descriptors", layercount); in reallocLayer()
1006 for (unsigned int i = 0; i < layercount; i++) { in reallocLayer()
1022 mMaxSourceCount = layercount; in reallocLayer()
1063 unsigned int layercount = layerCount(); in executeG2D() local
1066 for (unsigned int i = layercount; i < num_fences; i++) in executeG2D()
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Dacrylic_g2d.h144 bool reallocLayer(unsigned int layercount);
145 unsigned int updateFilterCoefficients(unsigned int layercount, g2d_reg regs[]);