Searched refs:lightDiffusesLoc (Results 1 – 2 of 2) sorted by relevance
77 GLint lightDiffusesLoc; member
304 m_geometryDrawState.lightDiffusesLoc = in getGeometryDrawState()940 …gl.glUniform4fv(m_geometryDrawState.lightDiffusesLoc, GLEScmContext::kMaxLights, m_lightingBuffer.… in setupLighting()