Searched refs:lightSpecularsLoc (Results 1 – 2 of 2) sorted by relevance
78 GLint lightSpecularsLoc; member
306 m_geometryDrawState.lightSpecularsLoc = in getGeometryDrawState()941 …gl.glUniform4fv(m_geometryDrawState.lightSpecularsLoc, GLEScmContext::kMaxLights, m_lightingBuffer… in setupLighting()