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Searched refs:linkAndValidateProgram (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DCoreProfileEngine.cpp58 GLEScontext::linkAndValidateProgram(m_drawTexOESCoreState.vshader, in getDrawTexOESCoreState()
236 GLEScontext::linkAndValidateProgram(m_geometryDrawState.vshader, in getGeometryDrawState()
248 GLEScontext::linkAndValidateProgram(m_geometryDrawState.vshaderFlat, in getGeometryDrawState()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h501 static GLuint linkAndValidateProgram(GLuint vshader, GLuint fshader);
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2618 m_textureEmulationProg = linkAndValidateProgram(vshader, fshader); in initTexImageEmulation()
2756 GLuint GLEScontext::linkAndValidateProgram(GLuint vshader, GLuint fshader) { in linkAndValidateProgram() function in GLEScontext
2838 m_blitState.program = linkAndValidateProgram(vshader, fshader); in setupImageBlitState()