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Searched refs:linkStatus (Results 1 – 11 of 11) sorted by relevance

/hardware/google/gfxstream/host/tests/
DShaderUtils.cpp76 GLint linkStatus; in compileAndLinkShaderProgram() local
77 gl->glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in compileAndLinkShaderProgram()
81 if (linkStatus != GL_TRUE) { in compileAndLinkShaderProgram()
DGLSnapshotPrograms_unittest.cpp59 GLboolean linkStatus; member
104 EXPECT_EQ(m_program_state.linkStatus, currentState.linkStatus); in changedStateCheck()
205 ret.linkStatus = val; in getProgramState()
374 EXPECT_EQ(GL_TRUE, m_program_state.linkStatus); in TEST_F()
/hardware/interfaces/radio/aidl/compat/service/
Dhidl-utils.cpp33 const auto linkStatus = hal->linkToDeath(gHalDeathRecipient, 0); in linkDeathToDeath() local
34 CHECK(linkStatus.withDefault(false)) << "Failed to link to HAL death"; in linkDeathToDeath()
/hardware/google/gfxstream/host/gl/glsnapshot/
DGLSnapshot.h37 bool linkStatus; member
/hardware/google/gfxstream/common/end2end/
DGfxstreamEnd2EndTests.cpp407 GLint linkStatus; in MakeProgram() local
408 dispatch.glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in MakeProgram()
409 if (linkStatus != GL_TRUE) { in MakeProgram()
436 GLint linkStatus; in MakeProgram() local
437 dispatch.glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in MakeProgram()
438 if (linkStatus != GL_TRUE) { in MakeProgram()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h249 void setProgramLinkStatus(GLuint program, GLint linkStatus);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp869 void GLSharedGroup::setProgramLinkStatus(GLuint program, GLint linkStatus) { in setProgramLinkStatus() argument
874 pData->setLinkStatus(linkStatus); in setProgramLinkStatus()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv30Imp.cpp997 GLint linkStatus = GL_FALSE; in glProgramBinary() local
998 ctx->dispatcher().glGetProgramiv(globalProgramName, GL_LINK_STATUS, &linkStatus); in glProgramBinary()
1000 programData->setHostLinkStatus(linkStatus); in glProgramBinary()
1001 programData->setLinkStatus(linkStatus); in glProgramBinary()
DGLESv2Imp.cpp3225 GLint linkStatus = GL_FALSE; in glLinkProgram() local
3242 ctx->dispatcher().glGetProgramiv(globalProgramName,GL_LINK_STATUS,&linkStatus); in glLinkProgram()
3243 programData->setHostLinkStatus(linkStatus); in glLinkProgram()
3255 ctx->dispatcher().glGetProgramiv(globalProgramName,GL_LINK_STATUS,&linkStatus); in glLinkProgram()
3256 programData->setHostLinkStatus(linkStatus); in glLinkProgram()
3266 programData->setLinkStatus(linkStatus); in glLinkProgram()
4479 GLint linkStatus; in compileAndLinkShaderProgram() local
4480 gl->glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in compileAndLinkShaderProgram()
4484 if (linkStatus != GL_TRUE) { in compileAndLinkShaderProgram()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1945 GLint linkStatus = 0; in updateProgramInfoAfterLink() local
1946 ctx->m_glGetProgramiv_enc(ctx, program, GL_LINK_STATUS, &linkStatus); in updateProgramInfoAfterLink()
1947 ctx->m_shared->setProgramLinkStatus(program, linkStatus); in updateProgramInfoAfterLink()
1948 if (!linkStatus) { in updateProgramInfoAfterLink()
4969 GLint linkStatus = 0; in s_glGetProgramBinary() local
4970 ctx->m_glGetProgramiv_enc(self, program, GL_LINK_STATUS, &linkStatus); in s_glGetProgramBinary()
4974 SET_ERROR_IF(!linkStatus, GL_INVALID_OPERATION); in s_glGetProgramBinary()
5563 GLint linkStatus = 0; in s_glCreateShaderProgramv() local
5564 ctx->m_glGetProgramiv_enc(self, res, GL_LINK_STATUS ,&linkStatus); in s_glCreateShaderProgramv()
5565 ctx->m_shared->setProgramLinkStatus(res, linkStatus); in s_glCreateShaderProgramv()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2764 GLint linkStatus; in linkAndValidateProgram() local
2765 gl.glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in linkAndValidateProgram()
2767 if (linkStatus != GL_TRUE) { in linkAndValidateProgram()