/hardware/google/gfxstream/host/tests/ |
D | ShaderUtils.cpp | 76 GLint linkStatus; in compileAndLinkShaderProgram() local 77 gl->glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in compileAndLinkShaderProgram() 81 if (linkStatus != GL_TRUE) { in compileAndLinkShaderProgram()
|
D | GLSnapshotPrograms_unittest.cpp | 59 GLboolean linkStatus; member 104 EXPECT_EQ(m_program_state.linkStatus, currentState.linkStatus); in changedStateCheck() 205 ret.linkStatus = val; in getProgramState() 374 EXPECT_EQ(GL_TRUE, m_program_state.linkStatus); in TEST_F()
|
/hardware/interfaces/radio/aidl/compat/service/ |
D | hidl-utils.cpp | 33 const auto linkStatus = hal->linkToDeath(gHalDeathRecipient, 0); in linkDeathToDeath() local 34 CHECK(linkStatus.withDefault(false)) << "Failed to link to HAL death"; in linkDeathToDeath()
|
/hardware/google/gfxstream/host/gl/glsnapshot/ |
D | GLSnapshot.h | 37 bool linkStatus; member
|
/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndTests.cpp | 407 GLint linkStatus; in MakeProgram() local 408 dispatch.glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in MakeProgram() 409 if (linkStatus != GL_TRUE) { in MakeProgram() 436 GLint linkStatus; in MakeProgram() local 437 dispatch.glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in MakeProgram() 438 if (linkStatus != GL_TRUE) { in MakeProgram()
|
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/ |
D | GLSharedGroup.h | 249 void setProgramLinkStatus(GLuint program, GLint linkStatus);
|
/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLSharedGroup.cpp | 869 void GLSharedGroup::setProgramLinkStatus(GLuint program, GLint linkStatus) { in setProgramLinkStatus() argument 874 pData->setLinkStatus(linkStatus); in setProgramLinkStatus()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv30Imp.cpp | 997 GLint linkStatus = GL_FALSE; in glProgramBinary() local 998 ctx->dispatcher().glGetProgramiv(globalProgramName, GL_LINK_STATUS, &linkStatus); in glProgramBinary() 1000 programData->setHostLinkStatus(linkStatus); in glProgramBinary() 1001 programData->setLinkStatus(linkStatus); in glProgramBinary()
|
D | GLESv2Imp.cpp | 3225 GLint linkStatus = GL_FALSE; in glLinkProgram() local 3242 ctx->dispatcher().glGetProgramiv(globalProgramName,GL_LINK_STATUS,&linkStatus); in glLinkProgram() 3243 programData->setHostLinkStatus(linkStatus); in glLinkProgram() 3255 ctx->dispatcher().glGetProgramiv(globalProgramName,GL_LINK_STATUS,&linkStatus); in glLinkProgram() 3256 programData->setHostLinkStatus(linkStatus); in glLinkProgram() 3266 programData->setLinkStatus(linkStatus); in glLinkProgram() 4479 GLint linkStatus; in compileAndLinkShaderProgram() local 4480 gl->glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in compileAndLinkShaderProgram() 4484 if (linkStatus != GL_TRUE) { in compileAndLinkShaderProgram()
|
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 1945 GLint linkStatus = 0; in updateProgramInfoAfterLink() local 1946 ctx->m_glGetProgramiv_enc(ctx, program, GL_LINK_STATUS, &linkStatus); in updateProgramInfoAfterLink() 1947 ctx->m_shared->setProgramLinkStatus(program, linkStatus); in updateProgramInfoAfterLink() 1948 if (!linkStatus) { in updateProgramInfoAfterLink() 4969 GLint linkStatus = 0; in s_glGetProgramBinary() local 4970 ctx->m_glGetProgramiv_enc(self, program, GL_LINK_STATUS, &linkStatus); in s_glGetProgramBinary() 4974 SET_ERROR_IF(!linkStatus, GL_INVALID_OPERATION); in s_glGetProgramBinary() 5563 GLint linkStatus = 0; in s_glCreateShaderProgramv() local 5564 ctx->m_glGetProgramiv_enc(self, res, GL_LINK_STATUS ,&linkStatus); in s_glCreateShaderProgramv() 5565 ctx->m_shared->setProgramLinkStatus(res, linkStatus); in s_glCreateShaderProgramv() [all …]
|
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | GLEScontext.cpp | 2764 GLint linkStatus; in linkAndValidateProgram() local 2765 gl.glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); in linkAndValidateProgram() 2767 if (linkStatus != GL_TRUE) { in linkAndValidateProgram()
|