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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp1307 const GLuint localShaderName = ctx->shareGroup()->genName( in glCreateShader() local
1311 localShaderName, ObjectDataPtr(sp)); in glCreateShader()
1312 return localShaderName; in glCreateShader()