Searched refs:lots (Results 1 – 8 of 8) sorted by relevance
76 Return<void> Bar::haveAGooberArray(const hidl_array<Goober, 20> &lots) { in haveAGooberArray() argument77 return mFoo->haveAGooberArray(lots); in haveAGooberArray()
46 …virtual Return<void> haveAGooberArray(const hidl_array<IFoo::Goober, 20 /* 20 */>& lots) override;
43 …virtual Return<void> haveAGooberArray(const hidl_array<IFoo::Goober, 20 /* 20 */>& lots) override;
192 haveAGooberArray(Goober[20] lots);
286 changes for drawing lots of objects, we reduced the amount of state
295 This script is necessarily heuristic, since it is dealing with lots of
680 For already pipeline-friendly applications with lots of static state this could serve as a "gentler…
4727 defineSymbol(text$1, main, spacing, "\u00a0", "~"); // There are lots of symbols which are the same…