Searched refs:lvlWidth (Results 1 – 1 of 1) sorted by relevance
971 GLsizei lvlWidth = texData->width >> level; in glCompressedTexSubImage2D() local973 if (texData->width && !lvlWidth) lvlWidth = 1; in glCompressedTexSubImage2D()975 … SET_ERROR_IF((width % 4) && ((xoffset + width) != (GLsizei)lvlWidth), GL_INVALID_OPERATION); in glCompressedTexSubImage2D()