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Searched refs:mBufferReadyToRender (Results 1 – 2 of 2) sorted by relevance

/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DEvsGlDisplay.cpp99 mBufferReadyToRender.notify_all(); in forceShutdown()
189 mBufferReadyToRender.wait( in renderFrames()
407 mBufferReadyToRender.notify_all(); in returnTargetBufferForDisplay()
/hardware/interfaces/automotive/evs/aidl/impl/default/include/
DEvsGlDisplay.h86 std::condition_variable mBufferReadyToRender; variable