Searched refs:mDecompPipeline (Results 1 – 2 of 2) sorted by relevance
659 mDecompPipeline = mPipelineManager->get(mCompressedFormat, mImageType); in initializeDecompressionPipeline()660 if (mDecompPipeline == nullptr) { in initializeDecompressionPipeline()683 std::vector<VkDescriptorSetLayout> layouts(mMipLevels, mDecompPipeline->descriptorSetLayout()); in initializeDecompressionPipeline()741 mDecompPipeline->pipeline()); in decompress()748 vk->vkCmdPushConstants(commandBuffer, mDecompPipeline->pipelineLayout(), in decompress()770 vk->vkCmdPushConstants(commandBuffer, mDecompPipeline->pipelineLayout(), in decompress()777 mDecompPipeline->pipelineLayout(), 0, 1, in decompress()
180 GpuDecompressionPipeline* mDecompPipeline = nullptr; variable