Searched refs:mDisplayGl (Results 1 – 2 of 2) sorted by relevance
97 DisplayGl* getDisplay() { return mDisplayGl.get(); } in getDisplay()187 std::unique_ptr<DisplayGl> mDisplayGl; variable
467 emulationGl->mDisplayGl = std::make_unique<DisplayGl>(emulationGl->mTextureDraw.get()); in create()