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Searched refs:mExtent (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/vulkan/emulated_textures/
DCompressedImageInfo.cpp238 mExtent(createInfo.extent), in CompressedImageInfo()
447 mAstcTexture = std::make_unique<AstcTexture>(vk, mDevice, physicalDevice, mExtent, mBlock.width, in initAstcCpuDecompression()
742 uint32_t dispatchZ = mExtent.depth == 1 ? range.layerCount : mExtent.depth; in decompress()
747 .baseLayer = mExtent.depth == 1 ? range.baseArrayLayer : 0}; in decompress()
768 .baseLayer = mExtent.depth == 1 ? range.baseArrayLayer : 0, in decompress()
787 .width = std::max<uint32_t>(mExtent.width >> level, 1), in mipmapExtent()
788 .height = std::max<uint32_t>(mExtent.height >> level, 1), in mipmapExtent()
789 .depth = std::max<uint32_t>(mExtent.depth >> level, 1), in mipmapExtent()
DCompressedImageInfo.h159 VkExtent3D mExtent = {}; // Size of the image variable